Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Obsinite Gyrocopters unit card

Obsinite Gyrocopters

War machine· Flying War Machine· Tier 3· 12 models at Ultra size

Comes with The Hunter & The Beast(Warhammer II)

Duel it in the combat calculator →

Obsinite Gyrocopters are Empire war machine: 4,488 HP across 12 models, armour 120, melee attack 30, melee defence 15, weapon strength 50, range 100 m, missile damage 540 per 10 s for the whole unit. It costs 1,000 in multiplayer. They come with The Hunter & The Beast. Unit key wh2_dlc13_huntmarshall_veh_obsinite_gyrocopter_0. Patch 9.0.4, from the game's data tables.

Health

374 per model

4,488

bottom 44% of class

Armour

120

top 12% of class

Leadership

70

top 36% of class

Speed

100

top 5% of class

Melee attack

30

top 23% of class

Melee defence

15

top 42% of class

Weapon strength

38 base + 12 armour-piercing

50

top 33% of class

Charge bonus

25

top 26% of class

Ranged

Range

100 m

bottom 8% of class

Ammunition

25

top 31% of class

Missile damage

10 base + 20 AP, explosion 2 + 4 AP

36

bottom 5% of class

Reload time

8 s

top 5% of class

Damage per 10 s

45

bottom 2% of class

Attributes

Abilities

  • Gyrocopter BombBombardment · Strong vs multiple combatants, Weak vs a single combatant…active

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • The Empire · Reikland · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.