Health
374 per model
4,488
bottom 44% of class
Armour
120
top 12% of class
Leadership
70
top 36% of class
Speed
100
top 5% of class
Melee attack
30
top 23% of class
Melee defence
15
top 42% of class
Weapon strength
38 base + 12 armour-piercing
50
top 33% of class
Charge bonus
25
top 26% of class
Ranged
Range
100 m
bottom 8% of class
Ammunition
25
top 31% of class
Missile damage
10 base + 20 AP, explosion 2 + 4 AP
36
bottom 5% of class
Reload time
8 s
bottom 5% of class
Damage per 10 s
45
bottom 3% of class
Attributes

Can Fly
This unit can fly.
Abilities
Gyrocopter BombBombardment · Strong vs multiple combatants, Weak vs a single combatant…activeGyrocopter BombBombardmentStrong vs multiple combatantsWeak vs a single combatantSmall strike areaPowerful explosionCooldown 0.1 s · Duration 0.1 s · 2 usesAs the Gyrocopter squadron speeds over the heads of the enemy, each pilot releases a single wing-mounted bomb onto targets below.
Who can field it
- Reikland
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.