Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Quarrellers (Great Weapons) unit card

Quarrellers (Great Weapons)

Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size

Health

70 per model

5,600

bottom 24% of class

Armour

80

top 22% of class

Leadership

64

top 44% of class

Speed

28

bottom 9% of class

Melee attack

24

top 49% of class

Melee defence

22

bottom 32% of class

Weapon strength

8 base + 24 armour-piercing

32

top 31% of class

Charge bonus

16

top 21% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

18 base + 6 AP

24

top 40% of class

Reload time

13 s

top 23% of class

Damage per 10 s

18

bottom 27% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.