Quarrellers (Great Weapons – Grudge Settlers)
Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size
Health
70 per model
5,600
bottom 24% of class
Armour
80
top 22% of class
Leadership
64
top 44% of class
Speed
28
bottom 9% of class
Melee attack
24
top 49% of class
Melee defence
22
bottom 32% of class
Weapon strength
8 base + 24 armour-piercing, +8 vs infantry
32
top 31% of class
Charge bonus
16
top 21% of class
Ranged
Range
160 m
top 37% of class
Ammunition
22
bottom 41% of class
Missile damage
18 base + 6 AP
24
top 40% of class
Reload time
13 s
top 23% of class
Damage per 10 s
18
bottom 27% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.