Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Teef Robbers (Goblin Wolf Chariots) unit card

Teef Robbers (Goblin Wolf Chariots)

Chariot· Missile Chariot· Tier 2· 12 models (crew of 36) at Ultra sizeRegiment of Renown

Health

568 per model

6,816

top 18% of class

Armour

45

bottom 6% of class

Leadership

55

bottom 5% of class

Speed

110

top 1% of class

Melee attack

22

bottom 17% of class

Melee defence

27

top 33% of class

Weapon strength

18 base + 6 armour-piercing, +12 vs infantry

24

bottom 1% of class

Charge bonus

38

bottom 32% of class

Ranged

Range

115 m

bottom 7% of class

Ammunition

46

top 14% of class

Missile damage

26 base + 4 AP

30

bottom 7% of class

Reload time

6 s

bottom 1% of class

Damage per 10 s

50

bottom 7% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.