Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Bolt-fiends (Darkshards – Shields) unit card

The Bolt-fiends (Darkshards – Shields)

Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra sizeRegiment of Renown

Comes with The Queen & The Crone(Warhammer II)

Duel it in the combat calculator →

The Bolt-fiends (Darkshards – Shields) are Dark Elves missile infantry: 5,670 HP across 90 models, armour 30, melee attack 24, melee defence 31, weapon strength 24, range 145 m, missile damage 1,800 per 10 s for the whole unit. It costs 850 in the campaign and in multiplayer. They come with The Queen & The Crone. Unit key wh2_dlc10_def_inf_the_bolt_fiends_ror_0. Patch 9.0.4, from the game's data tables.

Health

63 per model

5,670

bottom 28% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

30

bottom 41% of class

Leadership

66

top 35% of class

Speed

33

bottom 22% of class

Melee attack

24

top 49% of class

Melee defence

31

top 30% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 15% of class

Charge bonus

6

bottom 33% of class

Ranged

Range

145 m

top 47% of class

Ammunition

18

bottom 20% of class

Missile damage

3 base + 11 AP, 2 projectiles per shot

14

bottom 15% of class

Reload time

14 s

bottom 4% of class

Damage per 10 s

20

bottom 42% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.