The Grimdelvers (Thunderers)
Missile infantry· Close-Quarters Missile Infantry· Tier 2· 80 models at Ultra sizeRegiment of Renown
Health
71 per model
5,680
Armour
shield blocks 35% of frontal missiles
80
Leadership
74
Speed
28
Melee attack
27
Melee defence
36
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
4
Ranged
Range
90 m
Ammunition
22
Missile damage
4 base + 11 AP, 3 projectiles per shot
15
Reload time
12 s
Damage per 10 s
38
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.