Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Grimdelvers (Thunderers) unit card

The Grimdelvers (Thunderers)

Missile infantry· Close-Quarters Missile Infantry· Tier 2· 80 models at Ultra sizeRegiment of Renown

Comes with Thrones of Decay – Dwarfs(Warhammer III)

Duel it in the combat calculator →

The Grimdelvers (Thunderers) are Dwarfs missile infantry: 5,680 HP across 80 models, armour 80, melee attack 27, melee defence 36, weapon strength 28, range 90 m, missile damage 3,000 per 10 s for the whole unit. It costs 950 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_inf_thunderers_ror. Patch 9.0.4, from the game's data tables.

Health

71 per model

5,680

bottom 32% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

80

top 22% of class

Leadership

74

top 19% of class

Speed

28

bottom 9% of class

Melee attack

27

top 37% of class

Melee defence

36

top 15% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

90 m

bottom 15% of class

Ammunition

22

bottom 41% of class

Missile damage

4 base + 11 AP, 3 projectiles per shot

15

bottom 22% of class

Reload time

12 s

bottom 24% of class

Damage per 10 s

38

top 23% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.