Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Marquis of Masochism (Keeper of Secrets) unit card

The Marquis of Masochism (Keeper of Secrets)

Monster· Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown

Health

7,720

bottom 36% of class

Armour

shield blocks 30% of frontal missiles

15

bottom 2% of class

Leadership

90

top 14% of class

Speed

80

top 38% of class

Melee attack

73

top 3% of class

Melee defence

66

top 1% of class

Weapon strength

125 base + 375 armour-piercing

500

top 43% of class

Charge bonus

60

top 23% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Glamour of SlaaneshHex (Area) · -5 Melee Attackpassive
  • PhantasmagoriaHex (Area) · -16 Leadershipactive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • Feasting on FearRegeneration · Effect intensity increases by each enemy unit in range with leadership wavering or lower., Replenishes hit points of combatantspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • The Enfeebling FoeHex · -24 Melee Attack, -24 Melee Defenceactive

Who can field it

  • Legion of Chaos
  • Seducers of Slaanesh
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.