Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Blessed Kroxigor unit card

Blessed Kroxigor

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

574 per model

9,184

top 16% of class

Armour

100

top 16% of class

Leadership

70

top 45% of class

Speed

46

bottom 18% of class

Melee attack

30

bottom 20% of class

Melee defence

32

bottom 31% of class

Weapon strength

30 base + 70 armour-piercing, +15 vs infantry

100

bottom 36% of class

Charge bonus

50

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Kroxigor

    A unit with the Kroxigor will gain the following bonuses if a unit with the Skink Attribute is nearby: Increased Weapon Strength

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive
  • Spawn-KinAugment · +10% Armour-Piercing Weapon Damage, +10% Base Weapon Damagepassive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.