Cohort of Sotek (Red Crested Skinks)
Melee infantry· Great Axe Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown
Comes with The Prophet & The Warlock(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Cohort of Sotek (Red Crested Skinks) are Lizardmen melee infantry: 8,040 HP across 120 models, armour 30, melee attack 34, melee defence 27, weapon strength 27. It costs 775 in the campaign and in multiplayer. They come with The Prophet & The Warlock. Unit key wh2_dlc12_lzd_inf_skink_red_crested_ror_0. Patch 9.0.4, from the game's data tables.
Health
67 per model
8,040
Armour
30
Leadership
100
Speed
46
Melee attack
34
Melee defence
27
Weapon strength
6 base + 21 armour-piercing
27
Charge bonus
25
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Contact Effects
Entities with this attribute ignore the effects of enemy contact effects such as Poison
- Skink
A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
- Refuse to DieAugment · Entities cannot die while ability is activeactiveRefuse to DieAugmentEntities cannot die while ability is activeCooldown 60 s · Duration 20 sThe surprising ability to hold back death despite some seriously heavy opposition…
- Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passivePrimal InstinctsAugment+15% Charge Bonus+5 Melee Attack+5% Physical ResistancePassiveWhen under pressure, the primal instincts of these natural predators take over, improving their potential in combat.
- Spawn-KinAugmentpassiveSpawn-KinAugmentPassiveSkinks tend to swarm around Kroxigor, encouraged by their awesome power. Kroxigor are likewise attracted to masses of Skinks, whose energetic movement and high-pitched sounds fuel their own battle-rage.
- FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Counters
Good against
- Heavily armoured units — 21 of 27 weapon strength armour-piercinge.g. Steam Tank, Rotting Leviathan, Rogue Idol · Lizardmen: Blessed Bastiladon (Solar Engine), Blessed Sacred Kroxigor
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Lizardmen: Blessed Salamander Hunting Pack, Blessed Terradon Riders
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Stormfiends (Warpfire Projectors) · Lizardmen: Chameleon Stalkers, Blessed Chameleon Stalkers
- Heavy large units — infantry-sized, mass 80e.g. Dread Maw, Thunderbarge, Steam Tank · Lizardmen: Dread Saurian, Feral Dread Saurian
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Warp-Grinders (3.19× faster), Skin Wolves (3.00× faster), Gorgers (1.59× faster)
Loses to, at a similar price: Plaguebearers of Nurgle (3.44× slower), Marauders of Khorne (Dual Weapons) (3.37× slower), Flayerkin (3.30× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 775 multiplayer gold. Lizardmen units ranked.
Who can field it
- Lizardmen · Hexoatl
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.