Flame Cannons (Grudge Settlers)
War machine· Field Gun· Tier 3· 4 models (crew of 32) at Ultra size
Health
1,569 per model
6,276
top 27% of class
Armour
125
top 1% of class
Leadership
85
top 15% of class
Speed
25
top 38% of class
Melee attack
20
top 42% of class
Melee defence
27
top 11% of class
Weapon strength
17 base + 3 armour-piercing
20
bottom 8% of class
Charge bonus
6
top 30% of class
Ranged
Range
280 m
bottom 21% of class
Ammunition
25
top 31% of class
Missile damage
54 base + 30 AP, explosion 15 + 6 AP, 6 projectiles per shot
105
bottom 26% of class
Reload time
10 s
bottom 11% of class
Damage per 10 s
630
top 5% of class
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.