Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Flame Cannons (Grudge Settlers) unit card

Flame Cannons (Grudge Settlers)

War machine· Field Gun· Tier 3· 4 models (crew of 32) at Ultra size

Health

1,569 per model

6,276

top 27% of class

Armour

125

top 1% of class

Leadership

85

top 15% of class

Speed

25

top 38% of class

Melee attack

20

top 42% of class

Melee defence

27

top 11% of class

Weapon strength

17 base + 3 armour-piercing

20

bottom 8% of class

Charge bonus

6

top 30% of class

Ranged

Range

280 m

bottom 21% of class

Ammunition

25

top 31% of class

Missile damage

54 base + 30 AP, explosion 15 + 6 AP, 6 projectiles per shot

105

bottom 26% of class

Reload time

10 s

bottom 11% of class

Damage per 10 s

630

top 5% of class

Attributes

  • Cannot Run

    This unit cannot run and will only move at walking pace.

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.