Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Groghooves of Wolf's Run (Centigors – Throwing Axes) unit card

Groghooves of Wolf's Run (Centigors – Throwing Axes)

Melee cavalry· Bestial Missile Cavalry· Tier 3· 60 models at Ultra sizeRegiment of Renown

Comes with The Silence & The Fury(Warhammer II)

Duel it in the combat calculator →

Groghooves of Wolf's Run (Centigors – Throwing Axes) are Beastmen melee cavalry: 5,880 HP across 60 models, armour 35, melee attack 29, melee defence 27, weapon strength 32, range 70 m, missile damage 1,680 per 10 s for the whole unit. It costs 1,125 in multiplayer. They come with The Silence & The Fury. Unit key wh2_dlc17_bst_inf_centigors_ror_1. Patch 9.0.4, from the game's data tables.

Health

98 per model

5,880

bottom 28% of class

Armour

35

bottom 25% of class

Leadership

70

bottom 44% of class

Speed

84

top 48% of class

Melee attack

29

bottom 34% of class

Melee defence

27

bottom 25% of class

Weapon strength

25 base + 7 armour-piercing

32

bottom 25% of class

Charge bonus

30

bottom 8% of class

Ranged

Range

70 m

bottom 1% of class

Ammunition

14

bottom 11% of class

Missile damage

6 base + 22 AP

28

top 44% of class

Reload time

10 s

bottom 1% of class

Damage per 10 s

28

top 44% of class

Attributes

Abilities

  • Drunken BravadoAugment · +4 Leadershippassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 34.2% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 30.7 damage per second against Chaos Warriors; it lasts 16.3 s against one unit of them.

Beats, at a similar price: Casket of Souls (138.35× faster), Mortis Engine (20.20× faster), War Wagons (Mortars) (19.18× faster)

Loses to, at a similar price: Chaos Knights of Nurgle (17.35× slower), Chaos Knights (13.29× slower), Chaos Knights of Tzeentch (12.59× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,125 multiplayer gold. Beastmen units ranked.

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.