Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Hashut's Dark Ravagers (Bull Centaur Renders – Dual Axes) unit card

Hashut's Dark Ravagers (Bull Centaur Renders – Dual Axes)

Melee cavalry· Monstrous Beasts· Tier 4· 16 models at Ultra sizeRegiment of Renown

Health

616 per model

9,856

top 3% of class

Armour

50

bottom 39% of class

Leadership

85

top 12% of class

Speed

62

bottom 1% of class

Melee attack

46

top 7% of class

Melee defence

52

top 6% of class

Weapon strength

34 base + 80 armour-piercing, +18 vs infantry

114

top 3% of class

Charge bonus

52

top 34% of class

Ranged

Range

80 m

bottom 33% of class

Ammunition

10

bottom 1% of class

Missile damage

20 base + 100 AP

120

top 1% of class

Reload time

10 s

bottom 33% of class

Damage per 10 s

120

top 1% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Contempt

    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • GuardianWard Save (Area) · +15 Physical Resistancepassive
  • Revel in FearAugment · +40% Charge Bonus, +40 Melee Attack…passive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.