Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Horned Ones unit card

Horned Ones

Melee cavalry· Cavalry· Tier 4· 48 models at Ultra size

Health

155 per model

7,440

top 24% of class

Armour

shield blocks 30% of frontal missiles

100

top 41% of class

Leadership

85

top 12% of class

Speed

78

bottom 33% of class

Melee attack

45

top 9% of class

Melee defence

34

top 46% of class

Weapon strength

19 base + 41 armour-piercing

60

top 9% of class

Charge bonus

43

bottom 46% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive

Who can field it

  • Hexoatl

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_main_lzd_cav_horned_ones_0_nakai).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.