Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Horned Ones unit card

Horned Ones

Melee cavalry· Cavalry· Tier 4· 48 models at Ultra size

Duel it in the combat calculator →

Horned Ones are Lizardmen melee cavalry: 7,440 HP across 48 models, armour 100, melee attack 45, melee defence 34, weapon strength 60. It costs 1,500 in the campaign and in multiplayer. Unit key wh2_main_lzd_cav_horned_ones_0. Patch 9.0.4, from the game's data tables.

Health

155 per model

7,440

top 24% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

100

top 41% of class

Leadership

85

top 12% of class

Speed

78

bottom 33% of class

Melee attack

45

top 9% of class

Melee defence

34

top 46% of class

Weapon strength

19 base + 41 armour-piercing

60

top 9% of class

Charge bonus

43

bottom 46% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 71.5% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 117.1 damage per second against Chaos Warriors; it lasts 32.5 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (2272.44× faster), Casket of Souls (764.27× faster), Ironblaster (55.39× faster)

Loses to, at a similar price: Questing Knights (2.00× slower), Knights of the White Wolf (1.65× slower), Hexwraiths (1.59× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,500 multiplayer gold. Lizardmen units ranked.

Who can field it

  • Lizardmen · Hexoatl

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh2_main_lzd_cav_horned_ones_0_nakai: recruited from a building).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.