Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Kossars (Spears) unit card

Kossars (Spears)

Missile infantry· Missile & Spear Infantry· Tier 2· 90 models at Ultra size

Health

71 per model

6,390

top 46% of class

Armour

15

bottom 6% of class

Leadership

60

bottom 44% of class

Speed

33

bottom 22% of class

Melee attack

20

bottom 31% of class

Melee defence

30

top 32% of class

Weapon strength

20 base + 5 armour-piercing, +15 vs large

25

bottom 35% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

140 m

bottom 44% of class

Ammunition

20

bottom 32% of class

Missile damage

16 base + 3 AP

19

bottom 35% of class

Reload time

11 s

bottom 44% of class

Damage per 10 s

17

bottom 16% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • By Our BloodAugmentpassive

Who can field it

  • The Ice Court

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_pro_ksl_inf_kossars_1).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.