
Mogrubb's Mangy Marauders (Goblin Wolf Archers)
Missile cavalry· Missile Cavalry· Tier 2· 80 models at Ultra sizeRegiment of Renown
Comes with The King & The Warlord(Warhammer I)
Health
57 per model
4,560
Armour
25
Leadership
48
Speed
92
Melee attack
20
Melee defence
19
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
18
Ranged
Range
100 m
Ammunition
18
Missile damage
1 base + 10 AP
11
Reload time
8 s
Damage per 10 s
14
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Fire Whilst Moving
This unit can fire while on the move.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.