Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Nuln Ironsides unit card

Nuln Ironsides

Missile infantry· Missile Infantry· Tier 3· 60 models at Ultra size

Comes with Thrones of Decay – Empire(Warhammer III)

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Nuln Ironsides are Empire missile infantry: 6,240 HP across 60 models, armour 60, melee attack 32, melee defence 26, weapon strength 28, range 145 m, missile damage 1,886 per 10 s for the whole unit. It costs 875 in the campaign and 825 in multiplayer. They come with Thrones of Decay – Empire. Unit key wh3_dlc25_emp_inf_nuln_ironsides. Patch 9.0.4, from the game's data tables.

Health

104 per model

6,240

top 47% of class

Armour

60

top 32% of class

Leadership

65

top 41% of class

Speed

33

bottom 22% of class

Melee attack

32

top 25% of class

Melee defence

26

top 48% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

12

top 35% of class

Ranged

Range

145 m

top 47% of class

Ammunition

30

top 8% of class

Missile damage

5 base + 17 AP

22

bottom 49% of class

Reload time

7 s

top 9% of class

Damage per 10 s

31

top 32% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Blackpowder DisciplineAugment · +40 Accuracy, +10 Reload Skillpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Nuln Ironsides vs Amethyst Ironsides · Nuln Ironsides vs Handgunners · Nuln Ironsides vs Hochland Long Rifles

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.