
Pleasure Guard (Champions of Slaanesh)
Monstrous infantry· Monstrous Infantry· Tier 4· 16 models at Ultra sizeRegiment of Renown
Comes with Tides of Torment – Slaanesh(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Pleasure Guard (Champions of Slaanesh) are Slaanesh and Warriors of Chaos monstrous infantry: 7,840 HP across 16 models, armour 60, melee attack 64, melee defence 67, weapon strength 120. It costs 1,900 in the campaign and 1,950 in multiplayer. They come with Tides of Torment – Slaanesh. Unit key wh3_dlc27_sla_mon_champions_of_slaanesh_ror. Patch 9.0.4, from the game's data tables.
Health
490 per model
7,840
Armour
shield blocks 40% of small-arms missiles from the front (not artillery)
60
Leadership
85
Speed
65
Melee attack
64
Melee defence
67
Weapon strength
52 base + 68 armour-piercing, +25 vs infantry
120
Charge bonus
50
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
- Unyielding Assault
This unit can never have its Melee Attack reduced during battle.
Counters
Good against
- Infantry-sized units — bonus vs infantry 25e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
- Heavily armoured units — 68 of 120 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Slaanesh: Pleasureseekers, Champions Of Slaanesh
- Light infantry-sized units — large, mass 1,200e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Slaanesh: Soul Grinder of Slaanesh, Devoted Marauders of Slaanesh (Spears)
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Slaanesh: Soul Grinder of Slaanesh, Keeper of Secrets
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Changebringers (51.76× faster), Stormfiends (Windlaunchers) (7.13× faster), Morghast Harbingers (5.46× faster)
Loses to, at a similar price: Plague Ogres (Great Weapons) (1.33× slower), Maneaters (Great Weapons) (1.30× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,950 multiplayer gold. Slaanesh units ranked.
Who can field it
- Slaanesh · Seducers of Slaanesh
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.