Health
48 per model
6,720
Armour
0
Leadership
33
Speed
42
Melee attack
6
Melee defence
7
Weapon strength
14 base + 4 armour-piercing
18
Charge bonus
4
Ranged
Range
120 m
Ammunition
22
Missile damage
7 base + 1 AP
8
Reload time
9 s
Damage per 10 s
9
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passiveStrength in NumbersAugment-10% Speed+8 Melee Defence+6 LeadershipPassiveSkaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Who can field it
- Clan Mors
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc29_skv_inf_skavenslave_slingers_vermintide).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.