Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Spirit of Tepok (Coatl) unit card

Spirit of Tepok (Coatl)

Monster· Flying Support Monster· Tier 4· 1 model at Ultra sizeRegiment of Renown

Health

7,620

bottom 34% of class

Armour

70

bottom 45% of class

Leadership

90

top 14% of class

Speed

80

top 38% of class

Melee attack

50

top 50% of class

Melee defence

59

top 2% of class

Weapon strength

120 base + 310 armour-piercing

430

bottom 24% of class

Charge bonus

40

bottom 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Earth BloodRegeneration (Area)active
  • Master of the Sacred PlacesAugment (Area)passive
  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Birona's TimewarpAugment (Area) · +25% Charge Speed, +25% Speed…active

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.