
Summoners of Rage (Dragon Ogres)
Monstrous infantry· Dragon Ogres· Tier 4· 16 models at Ultra sizeRegiment of Renown
Health
616 per model
9,856
Armour
60
Leadership
82
Speed
64
Melee attack
41
Melee defence
50
Weapon strength
33 base + 77 armour-piercing, +26 vs large
110
Charge bonus
42
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Chain LightningVortex · Good against armour, Large, randomly-moving area of effect…activeChain LightningVortexGood against armourLarge, randomly-moving area of effectStrong vs multiple unitsWeak vs a single combatantCooldown 60 s · Duration 20 s · 1 use · Wind-up 5 sLightning arcs across the battlefield, leaping from foe-to-foe with crackling fury until there are none left within the storm.
Who can field it
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.