
Summoners of Rage (Dragon Ogres)
Monstrous infantry· Dragon Ogres· Tier 4· 16 models at Ultra sizeRegiment of Renown
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Summoners of Rage (Dragon Ogres) are Warriors of Chaos monstrous infantry: 9,856 HP across 16 models, armour 60, melee attack 41, melee defence 50, weapon strength 110. It costs 1,850 in the campaign (Warriors of Chaos factions pay 3,000) and 1,850 in multiplayer. Unit key wh_pro04_chs_mon_dragon_ogre_ror_0. Patch 9.0.4, from the game's data tables.
Health
616 per model
9,856
Armour
60
Leadership
82
Speed
64
Melee attack
41
Melee defence
50
Weapon strength
33 base + 77 armour-piercing, +26 vs large
110
Charge bonus
42
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- Chain LightningVortex · Good against armour, Large, randomly-moving area of effect…activeChain LightningVortexGood against armourLarge, randomly-moving area of effectStrong vs multiple unitsWeak vs a single combatantCooldown 60 s · Duration 20 s · 1 use · Wind-up 5 sLightning arcs across the battlefield, leaping from foe-to-foe with crackling fury until there are none left within the storm.
Counters
Good against
- Large units — bonus vs large 26e.g. Rogue Idol, Dread Saurian, Khemric Titan · Warriors of Chaos: Chaos Giant, Chaos Warshrine of Nurgle
- Heavily armoured units — 77 of 110 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Warriors of Chaos: Chaos Knights of Khorne, Chosen of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
- Light infantry-sized units — large, mass 1,700e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Warriors of Chaos: Chosen of Nurgle, Chosen of Slaanesh
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Warriors of Chaos: Dragon Ogre Shaggoth, Chosen of Tzeentch (Halberds)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Changebringers (52.70× faster), Stormfiends (Windlaunchers) (5.47× faster), Stormfiends (Ratling Cannons) (5.09× faster)
Loses to, at a similar price: Plague Ogres (Great Weapons) (1.49× slower), Maneaters (Great Weapons) (1.40× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,850 multiplayer gold. Warriors of Chaos units ranked.
Who can field it
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.