Teeth-Breakers (Ratling Guns)
Missile infantry· Weapon Team· Tier 3· 32 models at Ultra sizeRegiment of Renown
Health
123 per model
3,936
bottom 7% of class
Armour
70
top 31% of class
Leadership
60
bottom 44% of class
Speed
38
top 38% of class
Melee attack
22
bottom 43% of class
Melee defence
22
bottom 32% of class
Weapon strength
20 base + 6 armour-piercing
26
bottom 40% of class
Charge bonus
2
bottom 1% of class
Ranged
Range
145 m
top 47% of class
Ammunition
15
bottom 15% of class
Missile damage
2 base + 6 AP, 18 projectiles per shot
8
bottom 1% of class
Reload time
5 s
bottom 1% of class
Damage per 10 s
288
top 6% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Concealment BombsHiding · Effective when flanking, Target is hiddenactiveConcealment BombsHidingEffective when flankingTarget is hiddenCooldown 90 s · Duration 73 s · 3 usesWhen a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else.
Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passiveStrength in NumbersAugment-10% Speed+8 Melee Defence+6 LeadershipPassiveSkaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Who can field it
- Clan Mors
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.