Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Eye of Morrslieb (Cygor) unit card

The Eye of Morrslieb (Cygor)

Missile infantry· Specialist Artillery· Tier 4· 1 model at Ultra sizeRegiment of Renown

Health

9,800

top 1% of class

Armour

50

top 35% of class

Leadership

85

top 5% of class

Speed

39

top 27% of class

Melee attack

54

top 1% of class

Melee defence

32

top 29% of class

Weapon strength

135 base + 335 armour-piercing

470

top 1% of class

Charge bonus

28

top 7% of class

Ranged

Range

400 m

top 1% of class

Ammunition

25

top 12% of class

Missile damage

90 base + 360 AP, explosion 60 + 100 AP

610

top 1% of class

Reload time

15 s

top 4% of class

Damage per 10 s

407

top 2% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Woodsman

    This unit can pass through trees.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Soul EaterHex (Area) · +50% Miscast Chancepassive
  • Warp GazeHexactive

Who can field it

  • Warherd of the One-Eye

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.