Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Granite Guard (Chaos Dwarf Blunderbusses) unit card

The Granite Guard (Chaos Dwarf Blunderbusses)

Missile infantry· Hybrid Missile Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown

Health

85 per model

6,800

top 32% of class

Armour

100

top 6% of class

Leadership

75

top 18% of class

Speed

26

bottom 4% of class

Melee attack

38

top 13% of class

Melee defence

46

top 2% of class

Weapon strength

12 base + 34 armour-piercing

46

top 8% of class

Charge bonus

18

top 15% of class

Ranged

Range

90 m

bottom 15% of class

Ammunition

30

top 8% of class

Missile damage

5 base + 13 AP, 3 projectiles per shot

18

bottom 32% of class

Reload time

9 s

bottom 26% of class

Damage per 10 s

60

top 16% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Contempt

    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Dig in!Augment · +40% Range, +15 Missile Resistancepassive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.