The Grey (Shadow Warriors)
Missile infantry· Missile Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown
Comes with The Queen & The Crone(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Grey (Shadow Warriors) are High Elves missile infantry: 6,400 HP across 80 models, armour 30, melee attack 45, melee defence 29, weapon strength 32, range 180 m, missile damage 1,600 per 10 s for the whole unit. It costs 1,050 in the campaign and in multiplayer. They come with The Queen & The Crone. Unit key wh2_dlc10_hef_inf_the_grey_ror_0. Patch 9.0.4, from the game's data tables.
Health
80 per model
6,400
Armour
30
Leadership
82
Speed
40
Melee attack
45
Melee defence
29
Weapon strength
22 base + 10 armour-piercing
32
Charge bonus
10
Ranged
Range
180 m
Ammunition
20
Missile damage
18 base + 4 AP
22
Reload time
11 s
Damage per 10 s
20
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Fire Whilst Moving
This unit can fire while on the move.
- Snipe
This unit remains hidden while firing.
- Stalk
This unit can move hidden in any terrain.
Abilities
- Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
- Loec's ShroudHiding · +25% SpeedactiveLoec's ShroudHiding+25% SpeedCooldown 120 s · Duration 44 sShadows be thy cloak and darkness thy ally.
Counters
Good against
- Lightly armoured units without shields — 1,600 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · High Elves: Sea Elemental, Oceanids
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · High Elves: Lion Chariots of Chrace, Ithilmar Chariots
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · High Elves: Sisters of Avelorn, Spire Guard of Tor Yvresse
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · High Elves: Merwyrm, Sea Elemental
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- High Elves · Lothern
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.