Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Tzar Guard (Great Weapons) unit card

Tzar Guard (Great Weapons)

Melee infantry· Greatsword Infantry· Tier 3· 80 models at Ultra size

Health

110 per model

8,800

bottom 41% of class

Armour

90

top 27% of class

Leadership

75

top 46% of class

Speed

30

bottom 25% of class

Melee attack

40

top 29% of class

Melee defence

36

top 49% of class

Weapon strength

15 base + 27 armour-piercing, +14 vs infantry

42

top 35% of class

Charge bonus

22

top 38% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • By Our BloodAugmentpassive

Who can field it

  • The Ice Court

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.