Ancient Stegadon (Engine of the Gods)
Monster· Support Monster· Tier 5· 1 model (crew of 5) at Ultra size
Health
9,894
Armour
130
Leadership
75
Speed
50
Melee attack
26
Melee defence
32
Weapon strength
140 base + 340 armour-piercing, +18 vs infantry
480
Charge bonus
70
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Fire Whilst Moving
This unit can fire while on the move.

Wallbreaker
Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.
Abilities
Burning AlignmentWind · Good against armour, Causes moderate magical & fire damage…activeBurning AlignmentWindGood against armourCauses moderate magical & fire damageMedium, forward-moving area of effectStrong vs multiple unitsCooldown 120 s · Duration 12 s · 2 uses · Wind-up 5 sA scorching ray of light blasts forth from the sky, putting the foe to flight or screaming, burning death - preferably the latter!
Arcane ConfigurationAugment of the WindspassiveArcane ConfigurationAugment of the WindsPassiveCommand of this ability means never again having to run out of the Winds before the fight is well and truly done.
Portent of WardingWard Save (Area) · +5 Damage ResistancepassivePortent of WardingWard Save (Area)+5 Damage ResistancePassive · Range 35 mKnowing where the trap is - that's the first step in evading it.
Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passivePrimal InstinctsAugment+15% Charge Bonus+5 Melee Attack+5 Physical ResistancePassiveWhen under pressure, the primal instincts of these natural predators take over, improving their potential in combat.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Hexoatl
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.