
Devotees of Slaanesh
Melee infantry· Dual Sword Infantry· Tier 3· 80 models at Ultra size
Comes with Tides of Torment – Slaanesh(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Devotees of Slaanesh are Slaanesh melee infantry: 7,040 HP across 80 models, armour 30, melee attack 42, melee defence 46, weapon strength 40. It costs 975 in the campaign and in multiplayer. They come with Tides of Torment – Slaanesh. Unit key wh3_dlc27_sla_inf_devotees_of_slaanesh. Patch 9.0.4, from the game's data tables.
Health
88 per model
7,040
Armour
30
Leadership
75
Speed
44
Melee attack
42
Melee defence
46
Weapon strength
25 base + 15 armour-piercing, +10 vs infantry
40
Charge bonus
30
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
- Murderous MasteryAugment · +15% Charge Bonus, +15% Melee Attack…passiveMurderous MasteryAugment+15% Charge Bonus+15% Melee Attack+8 LeadershipPassive · Duration 120 s · 1 useIt is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
- Murderous EuphoriaAugment · +15% Armour-Piercing Weapon Damage, +15% Base Weapon Damage…passiveMurderous EuphoriaAugment+15% Armour-Piercing Weapon Damage+15% Base Weapon Damage+20% Armour-Piercing Weapon Damage+20% Base Weapon Damage+8 Leadership+25% Armour-Piercing Weapon Damage+25% Base Weapon Damage+8 LeadershipPassive · Cooldown 60 sReaching the seabed of their silent obsession, the Druchii straddle the peaks of euphoria. The journey down is tiring but impossible to abandon.
Counters
Good against
- Infantry-sized units — bonus vs infantry 10e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Slaanesh: Exalted Seeker Chariot, Hellflayers
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Slaanesh: Soul Grinder of Slaanesh, Keeper of Secrets
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · Slaanesh: Exalted Seeker Chariot, Hellflayers
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (4.26× faster), Skin Wolves (Armoured) (4.13× faster), Khorngors (2.95× faster)
Loses to, at a similar price: Greatswords (2.32× slower), Skullreapers (2.05× slower), Chaos Warriors of Tzeentch (2.05× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 975 multiplayer gold. Slaanesh units ranked.
Match-ups people search for: Devotees of Slaanesh vs Shades
Who can field it
- Slaanesh · Seducers of Slaanesh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.