Health
654 per model
7,848
Armour
15
Leadership
100
Speed
54
Melee attack
44
Melee defence
28
Weapon strength
30 base + 70 armour-piercing, +20 vs infantry
100
Charge bonus
42
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Gorger
This unit counts as a Gorger for ability targeting

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.

Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Goldtooth
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_ogr_mon_gorgers_summoned_0).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.