Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Hobgoblin Archers unit card

Hobgoblin Archers

Missile infantry· Missile Infantry· Tier 2· 120 models at Ultra size

Comes with Forge of the Chaos Dwarfs(Warhammer III)

Duel it in the combat calculator →

Hobgoblin Archers are Chaos Dwarfs missile infantry: 6,960 HP across 120 models, armour 25, melee attack 18, melee defence 24, weapon strength 28, range 140 m, missile damage 1,560 per 10 s for the whole unit. It costs 500 in the campaign and in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_inf_hobgoblin_archers. Patch 9.0.4, from the game's data tables.

Health

58 per model

6,960

top 25% of class

Armour

25

bottom 35% of class

Leadership

40

bottom 6% of class

Speed

35

bottom 43% of class

Melee attack

18

bottom 23% of class

Melee defence

24

bottom 44% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

10

top 45% of class

Ranged

Range

140 m

bottom 44% of class

Ammunition

24

top 22% of class

Missile damage

11 base + 2 AP

13

bottom 13% of class

Reload time

10 s

top 44% of class

Damage per 10 s

13

bottom 1% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • BackstabbersAugment · +30% Base Missile Damage, +30% Base Weapon Damagepassive
  • Malign AuthorityAugment · +8 Leadershippassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Chaos Dwarfs · The Legion of Azgorh

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.