Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Hobgoblin Archers unit card

Hobgoblin Archers

Missile infantry· Missile Infantry· Tier 2· 120 models at Ultra size

Comes with Forge of the Chaos Dwarfs(Warhammer III)

Health

58 per model

6,960

top 25% of class

Armour

25

bottom 35% of class

Leadership

40

bottom 6% of class

Speed

35

bottom 43% of class

Melee attack

18

bottom 23% of class

Melee defence

24

bottom 44% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

10

top 45% of class

Ranged

Range

140 m

bottom 44% of class

Ammunition

24

top 22% of class

Missile damage

11 base + 2 AP

13

bottom 13% of class

Reload time

10 s

bottom 33% of class

Damage per 10 s

13

bottom 1% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • BackstabbersAugment · +30% Base Missile Damage, +30% Base Weapon Damagepassive
  • Malign AuthorityAugment · +8 Leadershippassive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.