Health
492 per model
7,872
Armour
80
Leadership
60
Speed
54
Melee attack
32
Melee defence
40
Weapon strength
36 base + 84 armour-piercing, +20 vs infantry
120
Charge bonus
40
Attributes

Bound Fire Daemon
Bound Fire Daemons cannot be routed, but they take damage when their Leadership is broken. Bound Fire Daemons also have: Physical Resistance Fire Resistance Fear and Terror Immunity Bound Fire Daemons are also Unbreakable whilst most of their hit points are remaining.

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hell-Forged
This unit can be restored in battle by the Daemonsmith's Reforge ability.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Blazing BodyAugment · +25 Melee Damage Reflection, +10 Physical Resistance…passiveBlazing BodyAugment+25 Melee Damage Reflection+10 Physical ResistanceEffect intensity increases with time spent engaged in melee.PassiveBirthed in the boiling blood of Hashut's burning sacrifices, this one radiates molten heat that weakens any foe close enough to attack.
Burning BrightAugmentpassiveBurning BrightAugmentPassiveOnce unleashed, the power of the K’daai’s sorcerous fire is so great that it consumes everything – even itself – eventually destroying the bindings holding it in shape.
Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Who can field it
- The Legion of Azgorh
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc23_chd_mon_kdaai_fireborn_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.