Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Kihar the Tormentor unit card

Kihar the Tormentor

Hero· Wizard· 1 model at Ultra size

Comes with Norsca(Warhammer I)

Skill tree →Duel it in the combat calculator →

Kihar the Tormentor is Norsca hero: 6,900 HP, armour 70, melee attack 42, melee defence 40, weapon strength 520. It costs 200 in the campaign and 2,100 in multiplayer. It comes with Norsca. Unit key wh_dlc08_nor_cha_kihar_0. Patch 9.0.4, from the game's data tables.

Health

6,900

top 9% of class

Armour

70

top 44% of class

Leadership

60

bottom 17% of class

Speed

95

top 12% of class

Melee attack

42

top 41% of class

Melee defence

40

top 42% of class

Weapon strength

140 base + 380 armour-piercing

520

top 3% of class

Charge bonus

60

top 22% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Can Fly

    This unit can fly.

Abilities

  • Dark Fire of ChaosMagic Missiles · Causes fire damage, Good against armour…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive
  • RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Kihar the Tormentor skill tree

32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Kihar the Tormentor's skills

  1. Aura of Chaos
  2. Infernal Champion
  3. Unblinking Vigilance
  4. Prolific Spellcasting
  5. Immortality
  1. Deadliness of the Serpent
  2. Irresistible Phantasmagoria
  3. Resilience of the Serpent
  4. Paragon of Excess
  1. Lash of Slaanesh
  2. Blissful Rapture
  3. Acquiescence
  4. Pavane of Slaanesh
  5. Hysterical Frenzy
  6. Evasion
  7. Slicing Shards
  8. Phantasmagoria
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Warrior Wizard
  2. Spellslinger
  3. Unmoving Mage
  4. Slaanesh Soul Feeder
  5. Alluring Energy
  6. Beautiful Destruction
  1. Scouting
  2. Spread Corruption
  3. Steal Technology
  4. Wound
  5. Block Army
  6. Specialist

Who can field it

  • Norsca · World Walkers · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.