Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Knights of the Ebon Claw (Dread Knights) unit card

Knights of the Ebon Claw (Dread Knights)

Melee cavalry· Cold One Cavalry· Tier 4· 48 models at Ultra sizeRegiment of Renown

Health

150 per model

7,200

top 31% of class

Armour

shield blocks 35% of frontal missiles

120

top 18% of class

Leadership

90

top 1% of class

Speed

66

bottom 4% of class

Melee attack

50

top 5% of class

Melee defence

54

top 5% of class

Weapon strength

14 base + 34 armour-piercing

48

top 34% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous MasteryAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.