Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Master Engineer unit card

Master Engineer

Hero· Missile Specialist· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Master Engineer is Dwarfs and Empire hero: 3,908 HP, armour 120, melee attack 38, melee defence 30, weapon strength 280, range 180 m, missile damage 300 per 10 s for the whole unit. It costs 1,000 in the campaign and 550 in multiplayer. Unit key wh_main_dwf_cha_master_engineer_0. Patch 9.0.4, from the game's data tables.

Health

3,908

bottom 30% of class

Armour

120

top 6% of class

Leadership

72

top 19% of class

Speed

32

bottom 5% of class

Melee attack

38

bottom 41% of class

Melee defence

30

bottom 19% of class

Weapon strength

60 base + 220 armour-piercing

280

bottom 3% of class

Charge bonus

14

bottom 4% of class

Ranged

Range

180 m

top 32% of class

Ammunition

45

top 40% of class

Missile damage

60 base + 180 AP

240

top 35% of class

Reload time

8 s

top 49% of class

Damage per 10 s

300

bottom 38% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Restock!Augment · Replenishes ammunitionactive
  • Artillery MasterAugment (Area) · +30 Accuracy, +10 Reload Skillpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Ballistics CalibrationAugment (Area) · +20 Reload Skillactive
  • EntrenchmentAugment · +40% Armour-Piercing Missile Damage, +20% Physical Resistanceactive
  • Flash BombHex (Area) · -60% Charge Speed, -60% Speed…active

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Master Engineer skill tree

29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Master Engineer's skills

  1. Ancestral Grudge
  2. Flash Bomb
  3. Resolute
  4. Relentless
  5. Rune of Grimnir
  6. Immortality
  7. Mentor
  1. Break Open the Casks!
  2. Requisition
  3. Triangulation
  4. Overseer
  5. Sapper
  6. Zhufbar 42-Pounders
  1. Dead Eye
  2. Hand-Loaded
  3. Bare Essentials
  4. Ballistics Calibration
  5. Barak Varr Handshake
  1. Grudge-Raker
  2. Carry a Big Stick
  3. Percussive Maintenance
  4. Technical Enhancements
  5. Cinderblast Shell
  1. Increase Mobility
  2. Boost Income
  3. Steal Technology
  4. Wound
  5. Block Army
  6. Specialist

Every version of Master Engineer

5 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
DwarfsMissile Specialist3,908112072323830280141,000250wh_main_dwf_cha_master_engineer_0
The EmpireLord3,85415075343432320151,000250wh3_dlc25_emp_cha_master_engineer
The EmpireLord4,30017075783432320501,100275wh3_dlc25_emp_cha_master_engineer_warhorse
The EmpireLord9,1021160100403620250802,100525wh3_dlc25_emp_cha_master_engineer_steam_tank
The EmpireLord4,86219075723836320701,200300wh3_dlc25_emp_cha_master_engineer_mechanical_steed

Who can field it

  • Dwarfs · Karaz-a-Karak
  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.