Peak Gate Guard (Hammerers)
Melee infantry· Hammer Infantry· Tier 4· 100 models at Ultra sizeRegiment of Renown
Comes with The King & The Warlord(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Peak Gate Guard (Hammerers) are Dwarfs melee infantry: 10,000 HP across 100 models, armour 100, melee attack 57, melee defence 48, weapon strength 55. It costs 1,550 in the campaign and in multiplayer. They come with The King & The Warlord. Unit key wh_dlc06_dwf_inf_peak_gate_guard_0. Patch 9.0.4, from the game's data tables.
Health
100 per model
10,000
Armour
100
Leadership
90
Speed
28
Melee attack
57
Melee defence
48
Weapon strength
14 base + 41 armour-piercing
55
Charge bonus
24
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
Counters
Good against
- Heavily armoured units — 41 of 55 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Dwarfs: Ironbreakers, Irondrakes
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Dwarfs: Doomseekers
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Dwarfs: Yoked Carnosaur, Thunderbarge
- Heavy large units — infantry-sized, mass 170e.g. Dread Maw, Steam Tank, Thundertusk · Dwarfs: Thunderbarge, Yoked Carnosaur
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (Armoured) (14.42× faster), Aspiring Champions (5.15× faster), Lahmian Handmaidens (Death) (4.29× faster)
Loses to, at a similar price: Har Ganeth Executioners (1.26× slower), Hammerers (1.02× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,550 multiplayer gold. Dwarf units ranked.
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.