Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Plagueclaw Catapults unit card

Plagueclaw Catapults

War machine· Catapult· Tier 2· 4 models (crew of 56) at Ultra size

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Plagueclaw Catapults are Skaven war machine: 5,028 HP across 4 models, armour 30, melee attack 15, melee defence 17, weapon strength 26, range 400 m, missile damage 567 per 10 s for the whole unit. It costs 900 in the campaign and in multiplayer. Unit key wh2_main_skv_art_plagueclaw_catapult. Patch 9.0.4, from the game's data tables.

Health

1,257 per model

5,028

top 39% of class

Armour

30

bottom 33% of class

Leadership

54

bottom 30% of class

Speed

20

bottom 1% of class

Melee attack

15

bottom 39% of class

Melee defence

17

top 35% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

2

bottom 3% of class

Ranged

Range

400 m

bottom 48% of class

Ammunition

22

bottom 20% of class

Missile damage

45 base + 105 AP, explosion 35 + 70 AP

255

top 46% of class

Reload time

18 s

bottom 42% of class

Damage per 10 s

142

bottom 28% of class

Attributes

  • Cannot Run

    This unit cannot run and will only move at walking pace.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Skaven · Clan Mors

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.