Health
1,257 per model
5,028
top 39% of class
Armour
30
bottom 33% of class
Leadership
54
bottom 30% of class
Speed
20
bottom 1% of class
Melee attack
15
bottom 39% of class
Melee defence
17
top 35% of class
Weapon strength
20 base + 6 armour-piercing
26
bottom 36% of class
Charge bonus
2
bottom 3% of class
Ranged
Range
400 m
bottom 48% of class
Ammunition
22
bottom 20% of class
Missile damage
45 base + 105 AP, explosion 35 + 70 AP
255
top 46% of class
Reload time
18 s
top 49% of class
Damage per 10 s
142
bottom 30% of class
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.
Who can field it
- Clan Mors
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.