Health
328 per model
3,936
Armour
70
Leadership
50
Speed
38
Melee attack
14
Melee defence
16
Weapon strength
14 base + 4 armour-piercing
18
Charge bonus
2
Ranged
Range
250 m
Ammunition
14
Missile damage
8 base + 46 AP, explosion 12 + 16 AP
82
Reload time
14 s
Damage per 10 s
59
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passiveStrength in NumbersAugment-10% Speed+8 Melee Defence+6 LeadershipPassiveSkaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Who can field it
- Clan Mors
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc29_skv_inf_poison_wind_mortar_0_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.