
Rahagra's Pride (War Lions of Chrace)
War beast· War Beasts· Tier 3· 24 models at Ultra sizeRegiment of Renown
Comes with The Warden & The Paunch(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Rahagra's Pride (War Lions of Chrace) are High Elves war beast: 6,336 HP across 24 models, armour 35, melee attack 43, melee defence 38, weapon strength 50. It costs 1,050 in the campaign and in multiplayer. They come with The Warden & The Paunch. Unit key wh2_dlc15_hef_mon_war_lions_of_chrace_ror_0. Patch 9.0.4, from the game's data tables.
Health
264 per model
6,336
Armour
35
Leadership
65
Speed
82
Melee attack
43
Melee defence
38
Weapon strength
16 base + 34 armour-piercing, +12 vs infantry
50
Charge bonus
40
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
- Mighty RoarHex (Area) · -25% Speed, -8 LeadershipactiveMighty RoarHex (Area)-25% Speed-8 LeadershipCooldown 90 s · Duration 25 s · Range 35 mA bestial roar causes both spirit and strength to weaken.
Counters
Good against
- Infantry-sized units — bonus vs infantry 12e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · High Elves: Athel Tamarha Faithbearers, Phoenix Guard
- Heavily armoured units — 34 of 50 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · High Elves: Dragon Princes, Phoenix Guard
- Light infantry-sized units — large, mass 1,500e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · High Elves: Athel Tamarha Faithbearers, Phoenix Guard
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · High Elves: Eagle Claw Bolt Throwers, Merwyrm
- Missile fire — armour 35, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · High Elves: Sisters of Avelorn, Shadow Warriors
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Jade Lion (1.89× faster), Jet Lion (1.26× faster)
Loses to, at a similar price: Flesh Hounds of Khorne (2.09× slower), War Lions of Chrace (1.05× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,050 multiplayer gold. High Elf units ranked.
Who can field it
- High Elves · Lothern
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.