Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Seekers of Slaanesh unit card

Seekers of Slaanesh

Melee cavalry· Shock Cavalry· Tier 3· 60 models at Ultra size

Health

95 per model

5,700

bottom 25% of class

Armour

5

bottom 3% of class

Leadership

60

bottom 19% of class

Speed

100

top 5% of class

Melee attack

38

top 33% of class

Melee defence

34

top 46% of class

Weapon strength

14 base + 26 armour-piercing

40

bottom 42% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Who can field it

  • Legion of Chaos
  • Seducers of Slaanesh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.