Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Steam Tank (Volley Gun) unit card

Steam Tank (Volley Gun)

Chariot· War Machine· Tier 4· 1 model (crew of 3) at Ultra size

Health

9,102

top 8% of class

Armour

shield blocks 70% of frontal missiles

160

top 3% of class

Leadership

100

top 8% of class

Speed

40

bottom 12% of class

Melee attack

36

top 14% of class

Melee defence

20

bottom 20% of class

Weapon strength

70 base + 180 armour-piercing, +15 vs infantry

250

top 14% of class

Charge bonus

80

top 20% of class

Ranged

Range

250 m

bottom 48% of class

Ammunition

40

top 24% of class

Missile damage

45 base + 143 AP, 3 projectiles per shot

188

top 45% of class

Reload time

6 s

bottom 1% of class

Damage per 10 s

940

top 14% of class

Attributes

  • Directional Shield

    This unit has variable Missile Block Chance depending on which side of the unit is hit by a projectile. The missile block chance multiplier of each direction is: 1.0x at the front 0.5x at the sides 0.1x at the rear

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.