Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Stir River Patrol (Crossbowmen) unit card

Stir River Patrol (Crossbowmen)

Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra size

Health

69 per model

6,210

bottom 44% of class

Armour

20

bottom 25% of class

Leadership

50

bottom 14% of class

Speed

33

bottom 22% of class

Melee attack

14

bottom 7% of class

Melee defence

17

bottom 19% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

20 base + 6 AP

26

top 29% of class

Reload time

13 s

top 23% of class

Damage per 10 s

20

bottom 42% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.