Swords of Chaos (Chaos Knights)
Melee cavalry· Cavalry· Tier 4· 16 models (crew of 24) at Ultra sizeRegiment of Renown
Health
332 per model
5,312
Armour
shield blocks 30% of frontal missiles
120
Leadership
85
Speed
70
Melee attack
52
Melee defence
61
Weapon strength
24 base + 56 armour-piercing
80
Charge bonus
44
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
Abilities
GuardianWard Save (Area) · +15 Physical ResistancepassiveGuardianWard Save (Area)+15 Physical ResistancePassive · Range 35 mIn the midst of a bloodbath it's good to know that someone has your back.
Apocalyptic ChargeAugment (Area) · +10% Charge Speed, +20% Charge BonusactiveApocalyptic ChargeAugment (Area)+10% Charge Speed+20% Charge BonusCooldown 120 s · Duration 30 s · Range 35 mIf you see him coming run as fast as you can… not that it will do you any good whatsoever!
Who can field it
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.