Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Brotherhood of Grimnir (Doomseekers) unit card

The Brotherhood of Grimnir (Doomseekers)

Melee infantry· Dual Axe Infantry· Tier 4· 32 models at Ultra sizeRegiment of Renown

Comes with Thrones of Decay – Dwarfs(Warhammer III)

Duel it in the combat calculator →

The Brotherhood of Grimnir (Doomseekers) are Dwarfs melee infantry: 8,960 HP across 32 models, armour 0, melee attack 66, melee defence 59, weapon strength 55. It costs 1,600 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_inf_doomseekers_ror. Patch 9.0.4, from the game's data tables.

Health

280 per model

8,960

bottom 43% of class

Armour

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

40

top 26% of class

Melee attack

66

top 1% of class

Melee defence

59

top 5% of class

Weapon strength

17 base + 38 armour-piercing, +15 vs infantry

55

top 11% of class

Charge bonus

40

top 4% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Endless Whirlwind of DeathVortexactive
  • Wards of GrimnirAugment · +20% Damage Resistance, Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)passive
  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 28.4% of the game's 194 infantry units in melee. Per 1,000 gold: 193.6 damage per second against Chaos Warriors; it lasts 51.9 s against one unit of them.

Beats, at a similar price: Phoenix Guard (1.99× faster), Temple Guard (1.97× faster), Depth Guard (Polearms) (1.91× faster)

Loses to, at a similar price: Chosen of Khorne (Dual Weapons) (2.71× slower), Har Ganeth Executioners (2.58× slower), Swordmasters of Hoeth (1.87× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,600 multiplayer gold. Dwarf units ranked.

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.