Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Throni Ironbrow unit card

Throni Ironbrow

Hero· Support Specialist· 1 model at Ultra size

Health

3,908

bottom 30% of class

Armour

0

bottom 1% of class

Leadership

80

top 11% of class

Speed

32

bottom 5% of class

Melee attack

40

bottom 48% of class

Melee defence

36

top 45% of class

Weapon strength

0 base + 320 armour-piercing

320

bottom 43% of class

Charge bonus

16

bottom 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • ForgefireHex (Area) · -15 Armourpassive

Lore of magic

Throni Ironbrow skill tree

31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Master of the Forge
  2. Ancestral Grudge
  3. Resolute
  4. Rune of Grimnir
  5. Relentless
  6. Immortality
  7. Mentor
  1. Ancestral Lineage
  2. Stubborn Mastery
  3. Learned Intuition
  4. Accomplished Runesmithing
  5. Runemaster
  1. Rune of Speed
  2. Rune of Oath & Steel
  3. Rune of Wrath & Ruin
  4. Damping
  5. Rune of Slowness
  6. Forgefire
  7. Rune of Breaking
  8. Rune of Negation
  9. Rune of Hearth & Home
  10. Wardbreaker
  11. Strike the Runes
  1. Harden Armour
  2. Sharpen Weapons
  1. Scouting
  2. Cleanse Corruption
  3. Damage Walls
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.