How to make money as Greenskins
Greenskins's fastest-paying building in Total War: Warhammer III is the Cave of Shinies (Gem Mining, level 1): 1,000 gold for +350 gold a turn, its cost back in 2.9 turns once built. The most gold from one building slot is the Stunty Mine at +700 a turn (6,000 gold to build the chain that far, back in 8.6 turns). 12 Greenskins building levels make flat income, patch 9.0.4.
Fastest payback
Turns of income to earn the building's cost back (each chain's fastest level).
- 1
Cave of ShiniesGem Mining 1 · 1,000 gold → +350 a turn · Region with the resource2.9turns - 2
Pile of Shiny StuffIndustry 1 · 1,000 gold → +250 a turn · Any settlement4turns - 3
Greenskin WharfPort 1 · 1,000 gold → +200 a turn · Port settlement5turns
Most gold per building slot
Income of each chain's top level; the line shows that level's own cost.
- 1
Stunty MineGem Mining 3 · 3,000 gold → +700 a turn · Region with the resource+700a turn - 2
Greenskin ShipyardPort 3 · 4,500 gold → +600 a turn · Port settlement+600a turn - 3
Da HoardIndustry 3 · 3,000 gold → +500 a turn · Any settlement+500a turn
- Base values: technologies, lord skills, commandments, campaign difficulty and faction effects that change income or building costs are not counted.
- Percentage boosts (“+4% income from all buildings in the province”, “+20% (local region)”) are not in the payback: they depend on the buildings they boost. They are listed below with the income those buildings need to make.
- Conditional income (“When Control is 75 or more”, “When enemy Lord is present”…) is not counted; listed below in the game's words.
- Resource buildings need a region with that resource; ports need a port settlement. A slot can hold one building, so late in a campaign gold per slot matters more than payback.
Every Greenskins building that makes gold (12)
| # | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Cave of Shinies | Gem Mining | 1 | 1,000 | 1 | 350 | 2.90 | — | 3.90 | Region with the resource |
| 2 | Cave of Shinies | Gold Mining | 1 | 1,000 | 1 | 350 | 2.90 | — | 3.90 | Region with the resource |
| 3 | Shiny Pit | Gem Mining | 2 | 2,000 | 2 | 525 | 3.80 | 11.40 | 5.80 | Region with the resource |
| 4 | Shiny Pit | Gold Mining | 2 | 2,000 | 2 | 525 | 3.80 | 11.40 | 5.80 | Region with the resource |
| 5 | Pile of Shiny Stuff | Industry | 1 | 1,000 | 1 | 250 | 4 | — | 5 | Any settlement |
| 6 | Stunty Mine | Gem Mining | 3 | 3,000 | 3 | 700 | 4.30 | 17.10 | 7.30 | Region with the resource |
| 7 | Stunty Mine | Gold Mining | 3 | 3,000 | 3 | 700 | 4.30 | 17.10 | 7.30 | Region with the resource |
| 8 | Greenskin Wharf | Port | 1 | 1,000 | 1 | 200 | 5 | — | 6 | Port settlement |
| 9 | Heap of Shiny Stuff | Industry | 2 | 2,000 | 2 | 375 | 5.30 | 16 | 7.30 | Any settlement |
| 10 | Da Hoard | Industry | 3 | 3,000 | 3 | 500 | 6 | 24 | 9 | Any settlement |
| 11 | Greenskin Docks | Port | 2 | 2,500 | 3 | 400 | 6.30 | 12.50 | 9.30 | Port settlement |
| 12 | Greenskin Shipyard | Port | 3 | 4,500 | 5 | 600 | 7.50 | 22.50 | 12.50 | Port settlement |
Main building levels
Settlement upgrades make gold too, but they also cost growth (population surplus) and open building slots, so payback alone undersells them. Province capitals and minor settlements are separate chains.
| # | |||||||
|---|---|---|---|---|---|---|---|
| 1 | Greenskin Hideout | Major Settlement | 1 | 1,000 | — | 80 | — |
| 2 | Greenskin Hideout | Minor Settlement | 1 | 1,000 | — | 80 | — |
| 3 | Savage Orc Gathering | Major Settlement | 1 | 750 | — | 200 | — |
| 4 | Savage Orc Gathering | Minor Settlement | 1 | 750 | — | 200 | — |
| 5 | Greenskin Camp | Major Settlement | 2 | 2,500 | 1 | 120 | 62.50 |
| 6 | Greenskin Camp | Minor Settlement | 2 | 2,500 | 1 | 120 | 62.50 |
| 7 | Savage Orc Camp | Major Settlement | 2 | 1,500 | 1 | 300 | 15 |
| 8 | Savage Orc Camp | Minor Settlement | 2 | 1,500 | 1 | 300 | 15 |
| 9 | Greenskin Encampment | Major Settlement | 3 | 4,000 | 2 | 160 | 100 |
| 10 | Greenskin Burrows | Minor Settlement | 3 | 4,000 | 2 | 160 | 100 |
| 11 | Savage Orc Host | Major Settlement | 3 | 3,000 | 2 | 400 | 30 |
| 12 | Savage Orc Host | Minor Settlement | 3 | 3,000 | 2 | 400 | 30 |
| 13 | Greenskin Fort | Major Settlement | 4 | 6,000 | 4 | 200 | 150 |
| 14 | Greenskin Stronghold | Major Settlement | 5 | 10,000 | 5 | 240 | 250 |
Every level's full effects: Greenskins buildings.