Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

How to make money as Skaven

Skaven's fastest-paying building in Total War: Warhammer III is the Gold Mining Pit (Gold Mining, level 1): 250 gold for +300 gold a turn, its cost back in 0.8 turns once built. The most gold from one building slot is the Gold Smelter at +600 a turn (1,750 gold to build the chain that far, back in 2.9 turns). 84 Skaven building levels make flat income, patch 9.0.4.

Fastest payback

Turns of income to earn the building's cost back (each chain's fastest level).

  1. 1Gold Mining PitGold Mining 1 · 250 gold → +300 a turn · Region with the resource0.8turns
  2. 2Gem MineGem Mining 2 · 500 gold → +200 a turn · Region with the resource2.5turns
  3. 3Animal StoreTusks 1 · 250 gold → +80 a turn · Region with the resource3.1turns
  4. 4Brine Mining PansSaltmaking 1 · 250 gold → +80 a turn · Region with the resource3.1turns
  5. 5Cinnabar Mining PitDye Production 1 · 250 gold → +80 a turn · Region with the resource3.1turns
  6. 6Clay PitPottery Production 1 · 250 gold → +80 a turn · Region with the resource3.1turns

Most gold per building slot

Income of each chain's top level; the line shows that level's own cost.

  1. 1Gold SmelterGold Mining 3 · 1,000 gold → +600 a turn · Region with the resource+600a turn
  2. 2Gemcutter's WorkshopGem Mining 3 · 1,000 gold → +300 a turn · Region with the resource+300a turn
  3. 3Nest-PortPort 3 · 2,000 gold → +300 a turn · Port settlement+300a turn
  4. 4Breeding PitBreeding 3 · 1,000 gold → +160 a turn · Any settlement+160a turn
  5. 5Scrap HeapSalvage 3 · 1,000 gold → +160 a turn · Any settlement+160a turn
  6. 6Temple of the Horned RatOrder 4 · 3,000 gold → +120 a turn · Any settlement+120a turn
COMPUTEDIncome = the level's flat gold per turn (the game's “Income generated” effects on the building itself, table building_effects_junction) minus its upkeep (building_levels.upkeep_cost). Payback = cost (create_cost) ÷ income. Upgrade payback = the level's cost ÷ the income it adds over the level below. “Gold back by turn” = build turns (create_time) + payback, counted from the order. Chain total = every level's cost up to this one, and its payback = that total ÷ income. Patch 9.0.4.
ASSUMPTIONS
  • Base values: technologies, lord skills, commandments, campaign difficulty and faction effects that change income or building costs are not counted.
  • Percentage boosts (“+4% income from all buildings in the province”, “+20% (local region)”) are not in the payback: they depend on the buildings they boost. They are listed below with the income those buildings need to make.
  • Conditional income (“When Control is 75 or more”, “When enemy Lord is present”…) is not counted; listed below in the game's words.
  • Resource buildings need a region with that resource; ports need a port settlement. A slot can hold one building, so late in a campaign gold per slot matters more than payback.

Every Skaven building that makes gold (84)

#
1Gold Mining PitGold Mining125023000.80—2.80Region with the resource
2Gold MineGold Mining250034501.103.304.10Region with the resource
3Gold SmelterGold Mining31,00046001.706.705.70Region with the resource
4Gem MineshaftGem Mining125021002.50—4.50Region with the resource
5Gem MineGem Mining250032002.5055.50Region with the resource
6Ratling WarrensBreeding12501803.10—4.10Any settlement
7Rubbish PitSalvage12501803.10—4.10Any settlement
8Exotic Animal TamerExotic Animals12501803.10—4.10Region with the resource
9Cinnabar Mining PitDye Production12501803.10—4.10Region with the resource
10Hunting CampWild Game12501803.10—4.10Region with the resource
11Iron Mining PitIron Mining12502803.10—5.10Region with the resource
12SawyerMarble Quarry12501803.10—4.10Region with the resource
13Herb Gatherer's CampMedicine Production12501803.10—4.10Region with the resource
14Obsidian QuarryObsidian Quarry12501803.10—4.10Region with the resource
15Clay PitPottery Production12501803.10—4.10Region with the resource
16Brine Mining PansSaltmaking12501803.10—4.10Region with the resource
17Spice MarketSpice Trading12501803.10—4.10Region with the resource
18Fruit Draft CompressorsOrchards12501803.10—4.10Region with the resource
19Woodman's HutWoodlands12501803.10—4.10Region with the resource
20Animal StoreTusks12501803.10—4.10Region with the resource
21Gemcutter's WorkshopGem Mining31,00043003.30107.30Region with the resource
22Nest-NurseryBreeding250021204.2012.506.20Any settlement
23Scavenge PileSalvage250021204.2012.506.20Any settlement
24Exotic Animal PenExotic Animals25002905.60507.60Region with the resource
25Cinnabar MineDye Production25002905.60507.60Region with the resource
26Hunting LairWild Game25002905.60507.60Region with the resource
27Iron MinesIron Mining25003905.60508.60Region with the resource
28Marble QuarryMarble Quarry25002905.60507.60Region with the resource
29Exotic HothouseMedicine Production25002905.60507.60Region with the resource
30Obsidian Trinket MakerObsidian Quarry25002905.60507.60Region with the resource
31Pottery MakerPottery Production25002905.60507.60Region with the resource
32Brine Mining BasinSaltmaking25002905.60507.60Region with the resource
33Spice Trading PostSpice Trading25002905.60507.60Region with the resource
34Fruit Draft StorageOrchards25002905.60507.60Region with the resource
35Timber MillWoodlands25002905.60507.60Region with the resource
36Tusk MarketTusks25002905.60507.60Region with the resource
37Breeding PitBreeding31,00031606.30259.30Any settlement
38Scrap HeapSalvage31,00031606.30259.30Any settlement
39Slave-WharfPort15001756.70—7.70Port settlement
40Under-DocksPort21,00031506.7013.309.70Port settlement
41Nest-PortPort32,00053006.7013.3011.70Port settlement
42Clan PitClan Warriors15001608.30—9.30Any settlement
43Exotic Animal MarketExotic Animals31,00031001010013Region with the resource
44DyemakerDye Production31,00031001010013Region with the resource
45TanneryWild Game31,00031001010013Region with the resource
46Iron SmelterIron Mining31,00041001010014Region with the resource
47Stone Mason's WorkshopMarble Quarry31,00031001010013Region with the resource
48Alchemy WorkshopMedicine Production31,00031001010013Region with the resource
49Obsidian Amulet CarverObsidian Quarry31,00031001010013Region with the resource
50KilnsPottery Production31,00031001010013Region with the resource
51SaltworksSaltmaking31,00031001010013Region with the resource
52Eastern BazaarSpice Trading31,00031001010013Region with the resource
53Fruit Libation FactorOrchards31,00031001010013Region with the resource
54LumberyardWoodlands31,00031001010013Region with the resource
55Tusk CompoundTusks31,00031001010013Region with the resource
56Taskmaster's PlatformOrder11,00029011.10—13.10Any settlement
57Clan BarracksClan Warriors21,00027014.3010016.30Any settlement
58Overseer's LookoutOrder21,50031001515018Any settlement
59Hidden LairAssassins11,00026016.70—18.70Any settlement
60Weapons DumpWeapons Teams11,00026016.70—18.70Any settlement
61Bell FoundryOrder32,000411018.2020022.20Any settlement
62Covert ChokepointsWalls12,000410020—24Any settlement
63Breeding StockMonsters11,50027021.40—23.40Any settlement
64Alarmed TunnelGarrison12,00039022.20—25.20Any settlement
65Clan ArmouryClan Warriors32,0003802520028Any settlement
66Temple of the Horned RatOrder43,00051202530030Any settlement
67Assassin's HideoutAssassins22,00037028.6020031.60Any settlement
68Weapon BurrowWeapons Teams22,00037028.6020031.60Any settlement
69Construction CavernEngineering12,50038031.30—34.30Any settlement
70Pits of the PackmastersMonsters22,50038031.3025034.30Any settlement
71Pox CauldronPlagues12,50038031.30—34.30Any settlement
72Back-TunnelsWalls24,000511036.4040041.40Any settlement
73Den of SecretsAssassins33,00048037.5030041.50Any settlement
74ArsenalWeapons Teams33,00048037.5030041.50Any settlement
75Fortified EntriesGarrison24,00041004040044Any settlement
76Warp-ForgeEngineering24,00049044.4040048.40Any settlement
77Force-Feeding ChambersMonsters34,00049044.4040048.40Any settlement
78Pestilent NavePlagues24,00049044.4040048.40Any settlement
79Brain-Breeding FacilitiesStormfiend Recruitment14,00049044.40—48.40Any settlement
80Chained Sentry BeastsWalls36,00061205060056Any settlement
81Warp-Turbine PlantEngineering38,00051008080085Any settlement
82LaboratoryMonsters48,00051008080085Any settlement
83Plague AbbeyPlagues38,00051008080085Any settlement
84Equipment WarpforgeStormfiend Recruitment28,00051008080085Any settlement

Main building levels

Settlement upgrades make gold too, but they also cost growth (population surplus) and open building slots, so payback alone undersells them. Province capitals and minor settlements are separate chains.

#
1NestProvince Capital1750—80—
2NestMinor Settlement1750—80—
3Nest-LairProvince Capital21,500190150
4Nest-LairMinor Settlement21,500190150
5WarrenProvince Capital33,0002100300
6WarrenMinor Settlement33,0002100300
7Grand WarrenProvince Capital46,0004110600
8Skaven StrongholdProvince Capital512,00051201,200

Percentage income boosts

These add a share to other buildings' income: the province's, every region's you own, or the local region's (the region the building stands in). One pays back in 10 turns when the buildings it boosts make cost ÷ (10 × share) gold a turn — the last column.

#
1Arcane GeneratorsEnergy1,50030%——500
2Warplightning CapacitorsEnergy2,00040%——500
3Warpstone ReactorEnergy3,00050%——600

Every level's full effects: Skaven buildings.