How to make money as Khorne
Khorne's fastest-paying building in Total War: Warhammer III is the Cultist Enclave (Gems) (Gem Mining, level 3): 2,500 gold for +400 gold a turn, its cost back in 6.3 turns once built. The most gold from one building slot is the Cultist Enclave (Gems) at +400 a turn (4,750 gold to build the chain that far, back in 11.9 turns). 69 Khorne building levels make flat income, patch 9.0.4.
Fastest payback
Turns of income to earn the building's cost back (each chain's fastest level).
- 1
Cultist Enclave (Gems)Gem Mining 3 · 2,500 gold → +400 a turn · Region with the resource6.3turns - 2
Cultist Enclave (Gold)Gold Mining 3 · 2,500 gold → +400 a turn · Region with the resource6.3turns - 3
KennelsCreatures 1 · 750 gold → +80 a turn · Any settlement9.4turns - 4
The ForgeMortal Servants 1 · 750 gold → +80 a turn · Any settlement9.4turns - 5
Cultist Outpost (Animals)Exotic Animals 2 · 1,500 gold → +80 a turn · Region with the resource18.8turns - 6
Cultist Outpost (Dyes)Dye Production 2 · 1,500 gold → +80 a turn · Region with the resource18.8turns
Most gold per building slot
Income of each chain's top level; the line shows that level's own cost.
- 1
Cultist Enclave (Gems)Gem Mining 3 · 2,500 gold → +400 a turn · Region with the resource+400a turn - 2
Cultist Enclave (Gold)Gold Mining 3 · 2,500 gold → +400 a turn · Region with the resource+400a turn - 3
Cultist Enclave (Animals)Exotic Animals 3 · 2,500 gold → +120 a turn · Region with the resource+120a turn - 4
Cultist Enclave (Dyes)Dye Production 3 · 2,500 gold → +120 a turn · Region with the resource+120a turn - 5
Cultist Enclave (Furs)Wild Game 3 · 2,500 gold → +120 a turn · Region with the resource+120a turn - 6
Cultist Enclave (Iron)Iron Mining 3 · 2,500 gold → +120 a turn · Region with the resource+120a turn
COMPUTEDIncome = the level's flat gold per turn (the game's “Income generated” effects on the building itself, table building_effects_junction) minus its upkeep (building_levels.upkeep_cost). Payback = cost (create_cost) ÷ income. Upgrade payback = the level's cost ÷ the income it adds over the level below. “Gold back by turn” = build turns (create_time) + payback, counted from the order. Chain total = every level's cost up to this one, and its payback = that total ÷ income. Patch 9.0.4.
ASSUMPTIONS
- Base values: technologies, lord skills, commandments, campaign difficulty and faction effects that change income or building costs are not counted.
- Percentage boosts (“+4% income from all buildings in the province”, “+20% (local region)”) are not in the payback: they depend on the buildings they boost. They are listed below with the income those buildings need to make.
- Conditional income (“When Control is 75 or more”, “When enemy Lord is present”…) is not counted; listed below in the game's words.
- Resource buildings need a region with that resource; ports need a port settlement. A slot can hold one building, so late in a campaign gold per slot matters more than payback.
Every Khorne building that makes gold (69)
| # | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Cultist Enclave (Gems) | Gem Mining | 3 | 2,500 | 3 | 400 | 6.30 | 12.50 | 9.30 | Region with the resource |
| 2 | Cultist Enclave (Gold) | Gold Mining | 3 | 2,500 | 3 | 400 | 6.30 | 12.50 | 9.30 | Region with the resource |
| 3 | Cultist Camp (Gems) | Gem Mining | 1 | 750 | 1 | 100 | 7.50 | — | 8.50 | Region with the resource |
| 4 | Cultist Outpost (Gems) | Gem Mining | 2 | 1,500 | 2 | 200 | 7.50 | 15 | 9.50 | Region with the resource |
| 5 | Cultist Camp (Gold) | Gold Mining | 1 | 750 | 1 | 100 | 7.50 | — | 8.50 | Region with the resource |
| 6 | Cultist Outpost (Gold) | Gold Mining | 2 | 1,500 | 2 | 200 | 7.50 | 15 | 9.50 | Region with the resource |
| 7 | Kennels | Creatures | 1 | 750 | 1 | 80 | 9.40 | — | 10.40 | Any settlement |
| 8 | The Forge | Mortal Servants | 1 | 750 | 1 | 80 | 9.40 | — | 10.40 | Any settlement |
| 9 | Khornate Calefactor | Daemonic Servants | 1 | 1,500 | 2 | 80 | 18.80 | — | 20.80 | Any settlement |
| 10 | Baleful Lair | Creatures | 2 | 1,500 | 2 | 80 | 18.80 | — | 20.80 | Any settlement |
| 11 | Cultist Camp (Animals) | Exotic Animals | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 12 | Cultist Outpost (Animals) | Exotic Animals | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 13 | Cultist Camp (Dyes) | Dye Production | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 14 | Cultist Outpost (Dyes) | Dye Production | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 15 | Cultist Camp (Furs) | Wild Game | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 16 | Cultist Outpost (Furs) | Wild Game | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 17 | Cultist Camp (Iron) | Iron Mining | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 18 | Cultist Outpost (Iron) | Iron Mining | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 19 | Cultist Camp (Tusks) | Tusks | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 20 | Cultist Outpost (Tusks) | Tusks | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 21 | Cultist Camp (Marble) | Marble Quarry | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 22 | Cultist Outpost (Marble) | Marble Quarry | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 23 | Cultist Camp (Medicine) | Medicine Production | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 24 | Cultist Outpost (Medicine) | Medicine Production | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 25 | Cultist Camp (Obsidian) | Obsidian Quarry | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 26 | Cultist Outpost (Obsidian) | Obsidian Quarry | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 27 | Cultist Camp (Pasture) | Pastures | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 28 | Cultist Outpost (Pasture) | Pastures | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 29 | Cultist Camp (Pottery) | Pottery Production | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 30 | Cultist Outpost (Pottery) | Pottery Production | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 31 | Cultist Camp (Salt) | Saltmaking | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 32 | Cultist Outpost (Salt) | Saltmaking | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 33 | Cultist Camp (Spices) | Spice Trading | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 34 | Cultist Outpost (Spices) | Spice Trading | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 35 | Cultist Camp (Wine) | Orchards | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 36 | Cultist Outpost (Wine) | Orchards | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 37 | Cultist Camp (Wood) | Woodlands | 1 | 750 | 1 | 40 | 18.80 | — | 19.80 | Region with the resource |
| 38 | Cultist Outpost (Wood) | Woodlands | 2 | 1,500 | 2 | 80 | 18.80 | 37.50 | 20.80 | Region with the resource |
| 39 | The Armoury | Mortal Servants | 2 | 1,500 | 2 | 80 | 18.80 | — | 20.80 | Any settlement |
| 40 | Skull Harvester | Mortal Mounts | 1 | 2,500 | 2 | 120 | 20.80 | — | 22.80 | Any settlement |
| 41 | Cultist Enclave (Animals) | Exotic Animals | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 42 | Cultist Enclave (Dyes) | Dye Production | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 43 | Cultist Enclave (Furs) | Wild Game | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 44 | Cultist Enclave (Iron) | Iron Mining | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 45 | Cultist Enclave (Tusks) | Tusks | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 46 | Cultist Enclave (Marble) | Marble Quarry | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 47 | Cultist Enclave (Medicine) | Medicine Production | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 48 | Cultist Enclave (Obsidian) | Obsidian Quarry | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 49 | Cultist Enclave (Pasture) | Pastures | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 50 | Cultist Enclave (Pottery) | Pottery Production | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 51 | Cultist Enclave (Salt) | Saltmaking | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 52 | Cultist Enclave (Spices) | Spice Trading | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 53 | Cultist Enclave (Wine) | Orchards | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 54 | Cultist Enclave (Wood) | Woodlands | 3 | 2,500 | 3 | 120 | 20.80 | 62.50 | 23.80 | Region with the resource |
| 55 | Foundry of Scythes | Daemonic Mounts | 1 | 2,500 | 2 | 120 | 20.80 | — | 22.80 | Any settlement |
| 56 | Juggerplant | Mortal Mounts | 2 | 3,500 | 3 | 120 | 29.20 | — | 32.20 | Any settlement |
| 57 | Khornate Tribute | Mortal Champions | 1 | 3,500 | 3 | 120 | 29.20 | — | 32.20 | Any settlement |
| 58 | Foundry of Blood | Daemonic Mounts | 2 | 3,500 | 3 | 120 | 29.20 | — | 32.20 | Any settlement |
| 59 | Khornate Furnace | Daemonic Servants | 2 | 2,500 | 3 | 80 | 31.30 | — | 34.30 | Any settlement |
| 60 | Abattoir | Creatures | 3 | 2,500 | 3 | 80 | 31.30 | — | 34.30 | Any settlement |
| 61 | The Arsenal | Mortal Servants | 3 | 2,500 | 3 | 80 | 31.30 | — | 34.30 | Any settlement |
| 62 | Hunting Fields | Greater Daemonic Servants | 1 | 5,500 | 4 | 120 | 45.80 | — | 49.80 | Any settlement |
| 63 | Juggerplex | Mortal Mounts | 3 | 5,500 | 4 | 120 | 45.80 | — | 49.80 | Any settlement |
| 64 | Khornate Totem | Mortal Champions | 2 | 5,500 | 4 | 120 | 45.80 | — | 49.80 | Any settlement |
| 65 | Foundry of Skulls | Daemonic Mounts | 3 | 5,500 | 4 | 120 | 45.80 | — | 49.80 | Any settlement |
| 66 | Blood-Drenched Herdstones | Creatures | 4 | 4,500 | 4 | 80 | 56.30 | — | 60.30 | Any settlement |
| 67 | The Battlefields | Greater Daemonic Servants | 2 | 8,000 | 6 | 120 | 66.70 | — | 72.70 | Any settlement |
| 68 | Brass Ziggurat | Mortal Mounts | 4 | 8,000 | 6 | 120 | 66.70 | — | 72.70 | Any settlement |
| 69 | Domain of Slaughter | Creatures | 5 | 7,000 | 6 | 80 | 87.50 | — | 93.50 | Any settlement |
Every level's full effects: Khorne buildings.