Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Best faction in Radious

Every race's best unit for the gold in each role, under Radious's numbers and under the game's own (patch 9.0.4), and the rank each race holds. Computed. In Radious, the hardest-hitting infantry for the gold belongs to Bretonnia, Chaos Dwarfs, The Empire.

Hardest-hitting infantry for the gold

Melee damage per second of the whole unit per 1,000 multiplayer gold, against Chaos Warriors.

#RaceIn Radious: best unitVanilla: best unitRank
1Bretonnia594.5 Foot Squires452.7 Foot Squires#3 → #1
2Chaos Dwarfs511.5 Savage Orc Slaves364 Orc Labourers#8 → #2
3The Empire451.3 Greatswords467.7 Greatswords#2 → #3
4Vampire Counts392.6 Grave Guard (Great Weapons)372.2 Grave Guard (Great Weapons)#6 → #4
5Lizardmen374.3 Honour Guard of Hexoatl (Clubs)219.6 Saurus Warriors#22 → #5
6Wood Elves364.7 Wildwood Rangers385.8 Wildwood Rangers#4 → #6
7Dark Elves356.4 Har Ganeth Executioners477.6 Har Ganeth Executioners#1 → #7
8Daemons of Chaos347.2 Exalted Bloodletters of Khorne354.3 Exalted Bloodletters of Khorne#11 → #8
9Khorne347.2 Exalted Bloodletters of Khorne354.3 Exalted Bloodletters of Khorne#12 → #9
10High Elves339.6 Swordmasters of Hoeth381.8 Swordmasters of Hoeth#5 → #10
11Warriors of Chaos323.1 Marauders (Great Weapons)360 Flayerkin#10 → #11
12Dwarfs310.4 Hammerers (Grudge Settlers)326.7 Hammerers#13 → #12
13Ogre Kingdoms307 Gorgers191.8 Gorgers#25 → #13
14Norsca306.9 Marauders (Great Weapons)360 Flayerkin#9 → #14
15Tzeentch301.5 Initiates of Tzeentch (Dual Weapons)205.9 Marauders of Tzeentch#24 → #15
16Greenskins300.8 Orc Boyz (Great Weapons)230.6 Nasty Skulkers#21 → #16
17Nurgle293.8 Exalted Plaguebearers of Nurgle258.3 Marauders of Nurgle (Great Weapons)#18 → #17
18Slaanesh273 Servants of Slaanesh (Dual Weapons)302.3 Exalted Daemonettes of Slaanesh#15 → #18
19Beastmen272.8 Pestigors (Dual Weapons)264.3 Gor Herd#16 → #19
20Kislev266.7 Tzar Guard (Dual Wield)312.1 Tzar Guard (Great Weapons)#14 → #20
21Vampire Coast250.6 Zombie Pirate Deckhand Mob210 Depth Guard#23 → #21
22Tomb Kings250.1 Skeleton Warriors (Great Weapons)249.4 Nehekharan Warriors#19 → #22
23Grand Cathay232.8 The Fearless Wall262.2 Tiger Warriors#17 → #23
24Skaven214.5 Clanrat Warriors (Swords)233.5 Plague Monk Censer Bearers#20 → #24
—Undead Legions—372.2 Grave Guard (Great Weapons)#7 → #—

Longest-lasting infantry for the gold

Seconds 1,000 multiplayer gold of the unit lasts against one unit of Chaos Warriors.

#RaceIn Radious: best unitVanilla: best unitRank
1Bretonnia378.3s Peasant Mob137s Peasant Mob#10 → #1
2Dwarfs371s Ironbreakers258.2s Ironbreakers#3 → #2
3High Elves340.8s Nightelm Spearmen75.1s Phoenix Guard#22 → #3
4Tomb Kings320s Sphinx Legions of Numas (Halberds)91.3s Skeleton Spearmen#17 → #4
5Warriors of Chaos288.2s Aspiring Champions (Great Swords)278.8s Chosen of Nurgle#1 → #5
6Vampire Counts284.1s Zombies210.6s Zombies#6 → #6
7Chaos Dwarfs247.1s The Burning Host254.5s Infernal Ironsworn#4 → #7
8Dark Elves233.4s The Endless (Halberds)82.4s Sisters of Slaughter#19 → #8
9Skaven228.6s Red Guard (Censers)131.1s Skavenslaves#11 → #9
10Nurgle223.5s Manreapers278.8s Chosen of Nurgle#2 → #10
11Norsca214s Marauder Champions104.6s Marauder Champions#14 → #11
12Vampire Coast201.8s Syreens103.7s Zombie Pirate Deckhand Mob#15 → #12
13Tzeentch200.5s Bearers of Change (Great Swords)203.4s Chosen of Tzeentch#8 → #13
14Grand Cathay197.2s Sworn Gatekeepers (Halberds)76.3s Jade Warriors#21 → #14
15Wood Elves191.9s Wardens of Thalos Stormsword (Great Swords)68.8s Eternal Guard (Shields)#25 → #15
16The Empire185.6s Warrior Priests of Ulric108.2s Spearmen (Shields)#13 → #16
17Slaanesh181.6s Resplendent Host (Great Swords)241.9s Chosen of Slaanesh (Hellscourges)#5 → #17
18Greenskins180.2s Goblins (Spears)94s Black Orcs#16 → #18
19Khorne177.8s Blades of Khorne (Great Swords)138.5s Chosen of Khorne#9 → #19
20Lizardmen171.9s Honour Guard of Hexoatl (Halberds)69.5s Skink Cohort#24 → #20
21Beastmen168.7s Pestigors73.9s Tzaangors#23 → #21
22Daemons of Chaos160.1s Nurglings78.5s Nurglings#20 → #22
23Ogre Kingdoms157.7s Gnoblars120.4s Gnoblars#12 → #23
24Kislev150.1s Hammers of Tor (Dual Wield)90.9s Tzar Guard#18 → #24
—Undead Legions—210.6s Zombies#7 → #—

Best ranged unit for the gold

Missile damage per 10 s of the whole unit per 1,000 multiplayer gold at armour 100, every projectile hitting.

#RaceIn Radious: best unitVanilla: best unitRank
1Vampire Coast17,325 Skullrammer Zombies (Hand Cannons)6,686 Zombie Pirate Gunnery Mob (Hand Cannons)#2 → #1
2Dwarfs9,000 Thunderers (Grudge-Rakers)4,588 Thunderers (Grudge-Rakers)#6 → #2
3Skaven8,640 Ratling Guns9,360 Ratling Guns#1 → #3
4The Empire4,615 Imperial Engineers (Repeating Rifles)2,571 Outriders#10 → #4
5Grand Cathay4,500 Iron Hail Gunners4,881 Iron Hail Gunners#4 → #5
6Lizardmen4,471 Chameleon Stalkers4,375 Chameleon Stalkers#7 → #6
7Chaos Dwarfs4,409 Infernal Guard Blunderbusses3,455 Chaos Dwarf Blunderbusses#8 → #7
8Norsca4,154 Marauder Hunters4,807 Marauder Hunters#5 → #8
9Khorne4,018 Tribesmen of Khorne (Throwing Axes)2,000 Marauder Horsemen of Khorne (Throwing Axes)#16 → #9
10Slaanesh2,963 Servants of Slaanesh (Javelins)1,159 Devotees of Slaanesh (Crossbows)#24 → #10
11Warriors of Chaos2,700 Blue Horrors of Tzeentch2,250 Marauder Horsemen (Throwing Axes)#11 → #11
12Daemons of Chaos2,700 Blue Horrors of Tzeentch2,100 Blue Horrors of Tzeentch#12 → #12
13Tzeentch2,700 Blue Horrors of Tzeentch2,100 Blue Horrors of Tzeentch#13 → #13
14Vampire Counts2,639 Sylvanian Handgunners—new
15Dark Elves2,127 Darkshards2,747 Darkshards#9 → #15
16Wood Elves2,102 Glade Guard (Starfire Shafts)2,077 Glade Guard (Starfire Shafts)#14 → #16
17Nurgle2,077 Marauder Horsemen of Nurgle (Throwing Axes)2,077 Marauder Horsemen of Nurgle (Throwing Axes)#15 → #17
18Ogre Kingdoms2,000 Gnoblar Trappers1,800 Gnoblar Trappers#17 → #18
19Kislev1,958 Sons of Ursun (Javelin)1,486 Streltsi#19 → #19
20Greenskins1,875 Crooked Arrerz1,555 Orc Arrer Boyz#18 → #20
21Bretonnia1,857 Crossbow Brigands1,432 Peasant Bowmen#21 → #21
22Tomb Kings1,518 Cobra Legions of Lybaras1,235 Skeleton Archers#23 → #22
23Beastmen1,438 Ungor Poison Hunters1,255 Ungor Raiders#22 → #23
24High Elves1,250 Archers1,448 Sisters of Avelorn#20 → #24
—Undead Legions—6,686 Zombie Pirate Gunnery Mob (Hand Cannons)#3 → #—

Hardest-hitting cavalry for the gold

Melee damage per second per 1,000 multiplayer gold in a sustained fight (no charge), against Chaos Warriors.

#RaceIn Radious: best unitVanilla: best unitRank
1Kislev274.7 The Things in the Woods225.2 The Things in the Woods#1 → #1
2Norsca167.3 Kurgan Horsemen (Dual Weapons)184.5 Kurgan Horsemen (Dual Weapons)#2 → #2
3Greenskins160 Bloody Boar Boyz143.5 Night Goblin Squig Hoppers#7 → #3
4Warriors of Chaos154.3 Chaos Chosen Knights (Axes)83.6 Chaos Knights#16 → #4
5Daemons of Chaos152.3 Bloodcrushers of Khorne158 Bloodcrushers of Khorne#4 → #5
6Khorne152.3 Bloodcrushers of Khorne158 Bloodcrushers of Khorne#5 → #6
7Bretonnia146.1 Questing Knights163.2 Questing Knights#3 → #7
8Ogre Kingdoms140.6 Mournfang Cavalry85.6 Mournfang Cavalry#15 → #8
9Vampire Coast137 Damned Questing Knights—new
10The Empire135.2 The Stubborn Bulls (Empire Knights – Greatswords)137.8 Knights of the White Wolf#10 → #10
11Chaos Dwarfs134.6 Scions of Hashut (Dual Weapons)119 Bull Centaur Renders (Dual Axes)#12 → #11
12Vampire Counts132.1 Knights of the Black Grail139.2 Blood Knights#8 → #12
13Slaanesh124.3 Riders of Slaanesh152.9 Heartseekers of Slaanesh#6 → #13
14Tomb Kings123.2 Hexwraiths61.3 Skeleton Horsemen#23 → #14
15Beastmen113.4 Centigors of Tzeentch80 Razorgor Herd#18 → #15
16Tzeentch113.4 Centigors of Tzeentch77.6 Chaos Knights of Tzeentch#19 → #16
17Dark Elves104 Cold One Dread Knights96.1 Cold One Dread Knights#14 → #17
18Lizardmen97.6 Blessed Ripperdactyl Riders129.7 Ripperdactyl Riders#11 → #18
19Wood Elves95.6 Glade Knights67.8 Great Stag Knights#21 → #19
20Nurgle89 Chosen Plague Knights (Swords)113.2 Pox Riders of Nurgle#13 → #20
21High Elves79.3 Horsemasters of Ellyrion62.4 Ellyrian Reavers#22 → #21
22Skaven79.3 Doom-Flayers75 Doom-Flayers#20 → #22
23Grand Cathay78.8 Golden Lancers80.1 Peasant Horsemen#17 → #23
—Undead Legions—139.2 Blood Knights#9 → #—

Best monster against large targets for the gold

Melee damage per second per 1,000 multiplayer gold against Chaos Knights.

#RaceIn Radious: best unitVanilla: best unitRank
1Ogre Kingdoms269.1 Ogre Bulls (Great Weapons)158.5 Maneaters (Great Weapons)#1 → #1
2Warriors of Chaos175.3 Plague Ogres (Great Weapons)114.7 Dragon Ogres#10 → #2
3Nurgle175.3 Plague Ogres (Great Weapons)133.4 Plague Ogres (Great Weapons)#4 → #3
4Vampire Coast170.8 Hulks of the Deep Sea131.6 Bloated Corpse#5 → #4
5Khorne162.6 Ogre Berserkers (Great Weapons)133.8 Minotaurs of Khorne (Great Weapons)#3 → #5
6Daemons of Chaos134.5 Chaos Furies (Slaanesh)128.2 Screamers of Tzeentch#7 → #6
7Slaanesh134.5 Chaos Furies (Slaanesh)124.1 Chaos Furies (Slaanesh)#9 → #7
8Norsca130.2 Fimir Warriors (Great Weapons)114.5 Fimir Warriors (Great Weapons)#11 → #8
9Wood Elves129.3 Giant Spiders104.7 Zoats#12 → #9
10Dark Elves129.3 Giant Spiders52.4 Kharibdyss#19 → #10
11Kislev129.3 Giant Spiders69.2 Snow Leopard#16 → #11
12Tzeentch128.4 Screamers of Tzeentch128.2 Screamers of Tzeentch#8 → #12
13Beastmen116.9 Minotaurs (Great Weapons)144.5 Minotaurs (Great Weapons)#2 → #13
14Lizardmen106.7 Sacred Kroxigor67.1 Sacred Kroxigor#18 → #14
15Grand Cathay102.2 Onyx Crowmen67.5 Onyx Crowmen#17 → #15
16Greenskins96.4 Trolls81.1 Trolls#13 → #16
17Tomb Kings78.3 Sepulchral Stalkers49.8 Sepulchral Stalkers#20 → #17
18Vampire Counts71.3 Mournguls72.4 Vargheists#15 → #18
19Skaven66.7 Rat Ogres75.2 Stormfiends (Shock Gauntlets)#14 → #19
20High Elves48.4 Great Eagle37 Merwyrm#22 → #20
21Chaos Dwarfs44.4 K'daai Fireborn46.8 K'daai Fireborn#21 → #21
22Dwarfs42.1 Yoked Carnosaur—new
—Undead Legions—131.6 Bloated Corpse#6 → #—

Which races Radious makes stronger

Each unit against its own vanilla version at equal gold (the time each takes to destroy the other's gold worth, as on the patch pages): 1,596 units come out stronger for the gold under Radious, 564 weaker, 22 the same. Income buildings: how many pay back faster or slower.

RaceUnits strongerUnits weakerBuildings pay back faster / slower
Warriors of Chaos215909 / 4
Dark Elves119206 / 48
Lizardmen107134 / 44
High Elves1325614 / 11
Daemons of Chaos1023145 / 12
Skaven711211 / 84
Tomb Kings6278 / 11
Greenskins802523 / 6
Vampire Coast60714 / 12
The Empire944423 / 23
Nurgle732511 / 29
Dwarfs631565 / 11
Khorne581512 / 61
Norsca702722 / 22
Wood Elves743420 / 12
Tzeentch612315 / 5
Chaos Dwarfs612515 / 5
Slaanesh683325 / 3
Kislev572419 / 68
Beastmen58250 / 0
Vampire Counts633138 / 23
Grand Cathay501911 / 59
Ogre Kingdoms361713 / 16
Bretonnia413213 / 40

Most improved for the gold

  • Kihar the TormentorNorsca, Warriors of Chaos×100+
  • Azrik the Maze KeeperNorsca, Warriors of Chaos×88.69
  • The Black Lions (War Wagons – Helblasters)The Empire×13.83
  • Aspiring Champions×11.91
  • The Fireborn (Dragon Princes)High Elves×9.83
  • Knights of Morr (Empire Knights)The Empire×9.37
  • War WagonsThe Empire×8.12
  • Firebark Elders (Tree Kin)Wood Elves×7.78
  • War Wagons (Mortars)The Empire×7.61
  • Centigors of TzeentchBeastmen×7.48
  • Centigors of TzeentchTzeentch×7.48
  • Flamespyre PhoenixHigh Elves×7.36
  • Aspiring ChampionsWarriors of Chaos×7.09
  • The Ice-Forged Legion (Hellcannons)Chaos Dwarfs, Norsca, Warriors of Chaos×7.01
  • Scourgerunner ChariotsDark Elves×6.96

Most worsened for the gold

  • Supply TrainChaos Dwarfs×0.02
  • Gold WizardThe Empire×0.11
  • Shaman-Sorcerer (Metal)Norsca×0.11
  • Shaman-Sorcerer (Fire)Norsca×0.11
  • Shaman-Sorcerer (Death)Norsca×0.11
  • Frost Maiden (Tempest)Kislev×0.12
  • Frost Maiden (Ice)Kislev×0.12
  • Balthasar GeltThe Empire×0.12
  • Chaos Sorcerer (Metal)Warriors of Chaos×0.12
  • Chaos Sorcerer (Fire)Warriors of Chaos×0.12
  • Chaos Sorcerer (Death)Warriors of Chaos×0.12
  • AstromancerGrand Cathay×0.14
  • Damsel (Heavens)Bretonnia×0.14
  • AlchemistGrand Cathay×0.14
  • Bright WizardThe Empire×0.14

× = how many times longer the vanilla version takes to beat the Radious version than the other way round, at equal gold.

Assumptions

Unit card values only (no passive abilities, skills, items or techs); every model of both units fights at once at its weapon's attack interval; every missile hits; no charge, mass, splash, flanking, fatigue or leadership. Multiplayer cost is the gold. Each side is measured against its own Chaos Warriors and Chaos Knights — under Radious, Radious's versions of them. Same formulas as the game's best-faction lists and the combat calculator.