
Broken Tusks Mob (Orc Boar Boy Big 'Uns)
Melee cavalry· Shock Cavalry· Tier 3· 60 models at Ultra sizeRegiment of Renown
Comes with The King & The Warlord(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Broken Tusks Mob (Orc Boar Boy Big 'Uns) are Greenskins melee cavalry: 7,920 HP across 60 models, armour 100, melee attack 30, melee defence 35, weapon strength 32. It costs 1,050 in the campaign and in multiplayer. They come with The King & The Warlord. Unit key wh_dlc06_grn_cav_broken_tusks_mob_0. Patch 9.0.4, from the game's data tables.
Health
132 per model
7,920
Armour
100
Leadership
78
Speed
70
Melee attack
30
Melee defence
35
Weapon strength
9 base + 23 armour-piercing, +12 vs large
32
Charge bonus
50
Attributes
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Upgrades
Bought with Scrap

Scrap Armour
Armour · 55 Scrap
- Armour: +25
- Missile block chance: +30%

Big Banner Boyz
Bag · 50 Scrap · only Crooked Moon, Ironclaw Orcs
- Passive ability: "Big Banner Boyz"

Scrap Saddles
Mount · 35 Scrap
- Armour: +15
- Speed: +15%

Da Biggest Sticks
Weapon · 70 Scrap
- Charge bonus: +20
- Bonus vs Large: +8
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Large units — bonus vs large 12e.g. Dread Saurian, Khemric Titan, Feral Dread Saurian · Greenskins: Rogue Idol, Giant
- Heavily armoured units — 23 of 32 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Greenskins: Rogue Idol, Lava Arachnarok Spider
- Light infantry-sized units — large, mass 1,630e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Greenskins: Black Orcs, Savage Orc Big 'Uns
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Greenskins: Goblin Bolt Throwa, Lava Arachnarok Spider
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Greenskins: Giant, Rogue Idol
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Casket of Souls (1381.30× faster), War Wagons (Mortars) (196.02× faster), War Wagons (161.86× faster)
Loses to, at a similar price: Questing Knights (1.16× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,050 multiplayer gold. Greenskin units ranked.
Who can field it
- Greenskins · Grimgor's 'Ardboyz
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.