Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Burplesmirk Spewpit unit card

Burplesmirk Spewpit

Lord· Wizard Lord· 1 model at Ultra size

Comes with Norsca(Warhammer I)

Skill tree →Duel it in the combat calculator →

Burplesmirk Spewpit is Norsca lord: 13,620 HP, armour 50, melee attack 60, melee defence 50, weapon strength 550. It costs 2,000 in the campaign and 2,200 in multiplayer. It comes with Norsca. Unit key wh3_main_ie_nor_cha_exalted_great_unclean_one_burplesmirk_spewpit. Patch 9.0.4, from the game's data tables.

Health

13,620

top 1% of class

Armour

50

bottom 30% of class

Leadership

80

top 38% of class

Speed

36

bottom 17% of class

Melee attack

60

top 25% of class

Melee defence

50

top 31% of class

Weapon strength

165 base + 385 armour-piercing

550

top 5% of class

Charge bonus

20

bottom 9% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Abilities

  • Blight SwarmChain Hex · -20 Melee Defence, Will spread to enemies within the Spread Range metres of affected unit…active
  • Foetid StenchHex (Area) · -8 Leadershippassive
  • Pestilent DecayDirect Damage (Area) · Causes damage to combatantspassive
  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Burplesmirk Spewpit skill tree

60 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Burplesmirk Spewpit's skills

  1. Hates Tzeentch
  2. Bloated Carcass
  3. Hardened Monstrosities
  4. Army of Renown
  5. Immortality
  6. Mentor
  1. Gifts of Blight
  2. Locus of Virulence
  3. Instruments of Filth
  4. Defiling Deluge
  5. Necrotised Flesh
  6. Cadaverous Resilience
  7. Sorcerous Sludge
  1. Infernal Champion
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foetid Stench
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Pestilent Decay
  1. Miasma of Pestilence
  2. Children of Nurgle
  3. Stream of Corruption
  4. Curse of the Leper
  5. Rancid Visitations
  6. Evasion
  7. Fleshy Abundance
  8. Blight Boil
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Dominating Presence
  2. Fearsome Warriors
  3. Beast Slayers
  4. Unnatural Selection
  5. Frostbitten
  6. Hail of Teeth
  7. Monsters of the North
  8. Rally!
  9. Champions of the North
  10. Hardened Hunters
  11. Icy Wrath
  12. Hulks of Death
  13. Stand or Die!
  14. Fight or Die!
  1. Route Marcher
  2. Takers of All
  3. Serve or Die
  4. Norse Resilience
  5. Swelling of Doom
  6. Lightning Strike
  7. Ruination
  8. Savage Skills
  9. Unnatural Healing
  10. Fuelled by War
  11. Spawn of Chaos

Who can field it

  • Norsca · World Walkers · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.