Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Scourge of Arden (Preyton) unit card

Scourge of Arden (Preyton)

Monster· Flying Monster· Tier 4· 1 model at Ultra sizeRegiment of Renown

Comes with Tides of Torment – Slaanesh(Warhammer III)

Duel it in the combat calculator →

Scourge of Arden (Preyton) is Beastmen and Slaanesh monster: 7,289 HP, armour 60, melee attack 61, melee defence 36, weapon strength 530. It costs 1,850 in multiplayer. It comes with Tides of Torment – Slaanesh. Unit key wh3_dlc27_bst_mon_preyton_ror. Patch 9.0.4, from the game's data tables.

Health

7,289

bottom 30% of class

Armour

60

bottom 31% of class

Leadership

80

top 28% of class

Speed

90

top 25% of class

Melee attack

61

top 20% of class

Melee defence

36

bottom 48% of class

Weapon strength

145 base + 385 armour-piercing, +25 vs large

530

top 26% of class

Charge bonus

40

bottom 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • All-Consuming HatredAugment · +40 Melee Damage Reflection, -12 Melee Defenceactive
  • Endless MaliceAugment · +8 Melee Attack, +25% Armour-Piercing Weapon Damage…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 65.7% of the game's 99 monsters units in melee. Per 1,000 gold: 29.6 damage per second against Chaos Warriors; it lasts 23.2 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (9.31× faster), Exalted Flamer of Tzeentch (3.42× faster), Ancient Stegadon (Engine of the Gods) (3.28× faster)

Loses to, at a similar price: Curs'd Ettin (2.52× slower), Chaos Giant (2.11× slower), Treeman (2.10× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,850 multiplayer gold. Beastmen units ranked.

Every version of Scourge of Arden (Preyton)

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
BeastmenFlying Monster7,2891608090613653040——wh3_dlc27_bst_mon_preyton_ror
SlaaneshFlying Monster7,28916080906136530401,850463wh3_dlc27_sla_mon_preyton_ror

Who can field it

  • Beastmen · Warherd of the One-Eye
  • Slaanesh · Seducers of Slaanesh

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.